'Award Winning' Composer... riiiight...
Posted: Mon Jul 21, 2014 7:56 pm
Hello there, the name... is obvious so no point saying what it is when you can already see it. 
My schedule is pretty much wide open for projects at the moment so if you need music give my tunes a listen and if you like what you hear... shoot me an email! Always willing to negotiate(won't work for free though so don't ask).
You can hear samples of my music at: https://soundcloud.com/zack-parrish
Or also at... http://zackparrish.bandcamp.com/
Or you can listen on my website zackparrish.com but it's a bit dated as are the tracks listed on it.
The most recent soundtrack I have completed(excluding expansions of it) is Valdis Story: Abyssal City which can be heard at http://zackparrish.b...ry-abyssal-city
Look forward to hearing from you!
Tootles,
Zack
cblockdis@gmail.com
zackparrish.com
Edit - I generally don't like to post my rates publically but to avoid answering the same question over and over again and save people the hassle of emailing me for something they don't want to hear...
$100/minute - Distribution only, You may distribute the music as part of a single project title only, no limitations of varying platforms(so you can release 'My Game' on 3DS, Wii U, PS3, PC, Mac, etc... so long as the title remains the same... exceptions made for things like 'My Game DS' or whatever...). I retain all other rights, though I do offer a 1 year grace period(from project's official release date) to upgrade to tier 2.
$250/minute - Distribution + Exclusivity, Same as above but I make the music exclusive to your project and will not resell it to stock music sites or any other third party. As mentioned above I do offer a 1 year grace period before I will do such a thing. I retain all other rights. Depending on the size of the soundtrack I may or may not sell the album immediately after the game's official release.
$500/minute - Full rights. The music is basically yours to do with as you please. If you upgrade to this tier and I have already released the soundtrack as an album then I will take it down as quickly as possible. If it's on a distributor like iTunes, Spotify, etc... it might take a bit of time before it officially come down.
I offer the grace period mainly because people don't usually know how well a project is going to do so if it bombs you will have saved money in that front. If it's super successful and you don't want anybody else to have that same 'sound' then lock it in to your project.
Any other questions feel free to ask. Thanks!
My schedule is pretty much wide open for projects at the moment so if you need music give my tunes a listen and if you like what you hear... shoot me an email! Always willing to negotiate(won't work for free though so don't ask).
You can hear samples of my music at: https://soundcloud.com/zack-parrish
Or also at... http://zackparrish.bandcamp.com/
Or you can listen on my website zackparrish.com but it's a bit dated as are the tracks listed on it.
The most recent soundtrack I have completed(excluding expansions of it) is Valdis Story: Abyssal City which can be heard at http://zackparrish.b...ry-abyssal-city
Look forward to hearing from you!
Tootles,
Zack
cblockdis@gmail.com
zackparrish.com
Edit - I generally don't like to post my rates publically but to avoid answering the same question over and over again and save people the hassle of emailing me for something they don't want to hear...
$100/minute - Distribution only, You may distribute the music as part of a single project title only, no limitations of varying platforms(so you can release 'My Game' on 3DS, Wii U, PS3, PC, Mac, etc... so long as the title remains the same... exceptions made for things like 'My Game DS' or whatever...). I retain all other rights, though I do offer a 1 year grace period(from project's official release date) to upgrade to tier 2.
$250/minute - Distribution + Exclusivity, Same as above but I make the music exclusive to your project and will not resell it to stock music sites or any other third party. As mentioned above I do offer a 1 year grace period before I will do such a thing. I retain all other rights. Depending on the size of the soundtrack I may or may not sell the album immediately after the game's official release.
$500/minute - Full rights. The music is basically yours to do with as you please. If you upgrade to this tier and I have already released the soundtrack as an album then I will take it down as quickly as possible. If it's on a distributor like iTunes, Spotify, etc... it might take a bit of time before it officially come down.
I offer the grace period mainly because people don't usually know how well a project is going to do so if it bombs you will have saved money in that front. If it's super successful and you don't want anybody else to have that same 'sound' then lock it in to your project.
Any other questions feel free to ask. Thanks!