I could create the game on C++, SDL2. I won't be using another program since I will be making the entire game.
My work could be free(depends)/paid(I don't need a big one, I just want a good game)/collab (I prefer collab).
To anyone who is interested and wants a sample of a game in their mind then just tell me, I could make that game as a trial for you.
I'm looking forward to types like Tokimeki Memorial, Love Plus, etc.... heck even Harvest Moon type (but this would take a very long amount of time.
I could easily make events, stats, battles, random backgrounds when starting the game, anything like it was a normal pc game you'd buy.
For those interested, please tell me only if you're sure on the game, tell me the description and please get your scripts and graphics ready, or at least have competent ones.
//SEPTEMBER 18 EDIT
http://oi59.tinypic.com/a1nujd.jpg
http://oi59.tinypic.com/2zgdh87.jpg
This is a snap of a scrapped game that made use of an engine I made, the characters were *Stolen* from this site, they were just placed there as temporary pictures to make the picture clearer, credits go to their original owners.
ff
Please don't mind the background, I made them in a rush and I'm not really an artist ahahahha
ENGINE DETAILS *for those who are in urgent need of speed since I could just tweak and edit these engines or scrap them depending on what you want
:
3-year calendar with eventing, consists of years, months, days, 3 state day (day afternoon night)
dialogues
inventory(unfinished, it was actually a complex type of inventory consisting of numerous subcategories and buff categories)
map (there are 2 types of map available in the engine, going to be 3 since I'm trying to integrate opengl for a 3d dungeon but I'm not confident with it yet)
TYPE 1: The ginormous openmap
TYPE 2: The one seen in the screen shots with red dots
TYPE 3: IN PROGRESS, 3d type. But I don't really prefer this much, going for a 3d dungeon would be a waste if the character wasn't 3d as 3d rotation would be locked to avoid the player seeing a 2d character as paper-thin from the sides.
:
hmmmmm what else what else.... I'm actually flexible and I could perform with speed since I could work with the codes while I'm at uni and while I'm at school.
EDIT #2
To those who are making a paid-game then I'd prefer maybe split.
I won't accept payments before I make the code, but after submitting enough codes I would want to receive some down payment, it doesn't matter in what quantity, it's just my insurance so that my effort won't be wasted in case the project halts
