[Artist Needed] How to Be a Successful Villain

For recruitment of team members to help create visual novels and story-based games, and for people who want to offer their services to create the same.
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azureXtwilight
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Re: [Artist Needed] How to Be a Successful Villain

#16 Post by azureXtwilight » Wed Jun 16, 2010 10:33 am

This game is going to be epic, I know this.

Time to test how villainous I a.m..
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Tsuki-chan
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Re: [Artist Needed] How to Be a Successful Villain

#17 Post by Tsuki-chan » Thu Jun 17, 2010 3:09 pm

sake-bento - I've worked too long and too hard for my respect as a denizen of the darkside, thanks.
Actually, I think it sounds pretty funny...xD

azureXtwilight - I do my part to ensure that the balance of good and evil remains tipped in our favor. As such, I feel that it is my duty to remind you that, even if you fail miserably, there are always minion positions available!

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LVUER
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Re: [Artist Needed] How to Be a Successful Villain

#18 Post by LVUER » Thu Jun 17, 2010 9:33 pm

If I fail to be a bad guy (which I could be, because my evil laugh is bad), I will never become minions... I will become the hero instead. I will kick any villain I could meet, because I'm jealous of their evil laugh!
Last edited by LVUER on Thu Jun 17, 2010 10:49 pm, edited 1 time in total.
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Starling
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Re: [Artist Needed] How to Be a Successful Villain

#19 Post by Starling » Thu Jun 17, 2010 10:23 pm

This... sounds so amusing. Ahhhh~~ I want to jump on this and help as an artist DX... But I don't know if any of my styles would suit a villainous display of awesomeness... that and I'll probably kill myself while trying to finish all the art for my summer project VN........ but.. gaaaahhhhh... *explodes*

(Good luck either way though... and if when I'm done with about half my CG Sprites for my game, you still don't have an artist for line art I will send you to my DA and you can see if you like anything of miiiine)
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Re: [Artist Needed] How to Be a Successful Villain

#20 Post by ludeshka » Fri Jun 18, 2010 11:04 am

LISTEN, pawn who goes by the name of Tsuki-chan.

It has come to my knowledge that you're in search of an artist/colorist

If, and only if, there is not a super tight schedule that requires art to be done a.s.a.p, then we might, might come to terms and collaborate on this endeavor. (This evil entity has her own VN to think of first)

ALSO! This pure embodiment of evil cannot exactly convey her powers in the shape of manga or anime. THIS http://www.ludeshka.deviantart.com/gallery is this evil entity's level of power. It is not yet over nine thousand.

If her power levels are not compatible, this entity can also be considered a colorist.
Consider this entity a colorist. Consider it. Now.

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Re: [Artist Needed] How to Be a Successful Villain

#21 Post by kantocan1 » Fri Jun 18, 2010 1:13 pm

Seems interesting, if completed it will probably be well on becoming a very nice game.

Too bad I don't have an evil side 90% of the time, the 10%, well, I get verrrrry nasty mwahaha!
The rest of the time i'm wayy too happy for that to happen!
I love GxB/Otome games! (Same thing really).

Anyone here like Bleach?

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Re: [Artist Needed] How to Be a Successful Villain

#22 Post by Eucila » Sat Jun 19, 2010 1:00 am

I just want to second what everyone else has: EPIC idea, original, looking forward to it, etc. I'll definitely be stalking keeping up with the development of this project. :D

[sits in dark mansion while twirling mustache as lightning flashes in the background]
The only problem is whether the game will be able to handle my pure evilness fufufufu~

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Re: [Artist Needed] How to Be a Successful Villain

#23 Post by sheetcakeghost » Sun Jun 20, 2010 12:05 am

I do love this idea. I hope you find a suitable artist for it. If you decide to add any voices I will be able to help you. I'm not a composer, but I have added sound effect touches to music I've remixed to make something that sounds unique. If you feel you want something steampunk sounding I may be able to help in some ways. I have a keen ear for sound levels regardless.

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Re: [Artist Needed] How to Be a Successful Villain

#24 Post by Tsuki-chan » Sun Jun 20, 2010 4:49 pm

LVUER - Now, now, there's no need to sell yourself short. Contrary to popular belief, the 'evil laugh' doesn't always come naturally. Rather than spelling out your own demise by becoming a hero, why not just practice?

Starling - I do hope that this other project of yours promotes villainy in some way. Certainly it must, for I can see no other reason to place more importance on it than a simulator with the sole purpose of bringing more worthwhile villains into this world.
On another note, thanks for the luck, and good luck to you as well! I wouldn't mind taking a peek through your gallery, regardless...^^

ludeshka - ...Because it is my job to increase the villain population, and because I assume that you are either new at this or lacking several brain cells, I'll go ahead and let that 'pawn' comment slide.

While I do approve of your 'dark' sort of style, I'm not quite certain it suits my purposes in this particular endeavor.
But, I really do appreciate the offer! I wish you lots of luck with your own project...^^

kantocan1 - Ah, a classic case of 'Dr. Jekyll and Mr. Hyde'. You may well have a shot at achieving a descent score on this simulation.
Thank you for you interest!

Eucila - Yes, it is good to know that you all know quality when you see it.
(Please refer to Pg. 1, Lesson 1)
I do hope no one is taking this too seriously...x.x;
Heh. I do appreciate a good lack of modesty. But, I assure you, if it can handle me, it most certainly won't have any trouble handling anyone else.

serenity-blue - (Anti-Lesson #3)
Thank you...^^
I'm certain I will, eventually, because I won't stop looking until I do...XP

Would you happen to have any samples of your work that I could listen to?
I'm still tossing around the idea of including voices, so I wouldn't mind a voice sample as well, if you've got it.

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Starling
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Re: [Artist Needed] How to Be a Successful Villain

#25 Post by Starling » Sun Jun 20, 2010 6:57 pm

Tsuki-chan: I may just continue checking this for the brilliance of your replies XD~ And there is a small shot of villainy in my endeavor but as my logical side has banned me from speaking of my project until I get to a certain point I shall say no more.

And if you wanna look: http://kikuhito.deviantart.com/ You will notice the lack of consistency in my style 8D XD''''''''
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Re: [Artist Needed] How to Be a Successful Villain

#26 Post by sheetcakeghost » Sun Jun 20, 2010 9:51 pm

You can check out my youtube page. I've made soundsets for NWN and a couple auditions are on it for an abridged series. That should give you a good idea of my range. As for the music, well I can't show that off until we've completed the pilot episode. I did it for a cartoon series that I write and we're getting the kinks out of the first episode still. It'll be up soon enough though and I'll happily send a link to it then. (The cartoon, by the way, is all about the world of evil geniuses and mad science. Co-winky-dink, eh?)

http://www.youtube.com/user/TekimenKasui

Both the soundsets and the auditions have a playlist so they'll be easy to find.

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Re: [Artist Needed] How to Be a Successful Villain

#27 Post by Nessiah » Mon Jun 21, 2010 4:41 am

Oh wow this is awesome, this is like Princess Maker in a way, except, VILLAIN MAKER.
Totally support this project 'w')b
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Re: [Artist Needed] How to Be a Successful Villain

#28 Post by sheetcakeghost » Mon Jun 21, 2010 3:48 pm

Princess Maker was a brutal mistress.

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Re: [Artist Needed] How to Be a Successful Villain

#29 Post by Riviera » Tue Jun 22, 2010 6:11 pm

It really was. My girl-childs all ended up emo-brats who constantly ran away and were too stressed to work. They didn't care we were nearly dropping dead from starvation and broke as the liberty bell. THEY DIDN'T WANT TO WORK WAH WAH WAHHHH.

I pity any future children I might have. TO THE SWEATSHOPS WITH YOU, MOMMA WANTS A NEW CAR.
Will edit/proofread for cookies.

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Re: [Artist Needed] How to Be a Successful Villain

#30 Post by Dusk2Dusk » Tue Jun 22, 2010 7:39 pm

Kihihihi...this sounds like it is going to be interesting, I look forward to when it is finished >8D

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