Recruiting: BG Artist (Completed)

For recruitment of team members to help create visual novels and story-based games, and for people who want to offer their services to create the same.
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Megumi
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Recruiting: BG Artist (Completed)

#1 Post by Megumi » Fri Jan 28, 2011 1:19 pm

WANTED

Love Buffet needs YOU!

Pretty, beautiful, gentle, you can draw backgrounds?

You don't mind drawing castles, forest, villages?

Then, please leave a message in the thread!

Message updated.
Last edited by Megumi on Sun Jan 30, 2011 3:09 pm, edited 2 times in total.
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Re: Recruiting: Artists

#2 Post by JadeOokami » Fri Jan 28, 2011 8:01 pm

I just read the other post, and it sounds kind of interesting. Well, beside my personal dislike of pink, but I'm slowly getting over that. Slowly.

So if you're writting the story, are you programming it too? I mean, if you have sprites and whatnot, it'll take a little bit more programming than just story and dialog.

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Re: Recruiting: Artists

#3 Post by Megumi » Sat Jan 29, 2011 3:06 am

I admit that I am planning to code. I have played around a little with the program. It doesn't look too hard. (For what I have in mind, at least) This is almost a KN, so it doesn't take TOO much complicate coding. Most of the hardest part have already been coded, all you have to do is putting up the pictures and the story with choices.

I have coded before a little some small work for school, nothing too complicated. But then again, you can't really go around code a FULL game with pictures and all if you don't have sprites and "whatnot".

I don't plan to drop out and I admit I am always uneasy with working with people because I dislike people dropping out on my work. Moreover, as I live in France, my timezone makes it much more harder to work with people abroad.

I was even wondering if I should go with my initial plan of putting a dragon foot and write "due to technical problems, the dragon could not fully show up". Something that would have suited the comic story a little, haha. But I've really tried drawing dragons... somehow, it always look like a duck. Don't ask me why, I am bad with animal anatomy.

However, if you're simply scared I'll give up, maybe you should just try to volunteer for people that had released VN before.
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JadeOokami
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Re: Recruiting: Artists

#4 Post by JadeOokami » Sat Jan 29, 2011 1:15 pm

Haha, I don't think I myself am quite good enough to work with people who have completed ones before. Us newbies should stick together.

I admit, having people drop out in the middle of something is no fun. And the time zone thing is completely understandable. (I know how that feels, even though usually it's my own fault because of my own sleeping problems instead of actual time zones.) I was just wondering about the programming thing out of curiosity, really.

My dragons aren't super impressive, to be honest. I haven't made one in ages. I think it'd be fun to work with you on sprites, though, and if you want me to try a dragon, I suppose I could (Though, I'd have to know what it basically looked like, even if the sketch is bad). ARE you interested in working together?

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Re: Recruiting: Artists

#5 Post by Megumi » Sat Jan 29, 2011 1:41 pm

Okay. I looked at your DA. You are rather good.

Small thing, though. I am slightly picky over the faces. I think if you can take some of my criticism (...heh, sorry, it's just my QCer side that comes out...) I think I can even help you improve a little =D (orz I apologize if that sounds mean or anything, I lack of tact, my family says so)

And the dragon part, well... WE CAN ALWAYS DRAW THE FOOT THING XDDD

So, sure, you got msn? (even better, Skype?)
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Re: Recruiting: Artists

#6 Post by JadeOokami » Sat Jan 29, 2011 2:03 pm

Thanks XD

In a way, it's good that you're picky - it means that you wouldn't be happy with something you know could be a bit better (And thus, nothing crappy). If you have any kind of critisism, I don't mind hearing it.
And LOL! Yeah, you always could XDD

Honestly, no, I don't. I do have an AIM (Is that considered MSN? I forget), but right now, I switch between two computers - this one, which I use the internet on and it is super slow, and the other one, where I do everything else. I might be able to get AIM on this computer, if I need to, but an IM program might tax this computer a little much. I can try, if you'd really like and don't really like email.

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Re: Recruiting: Artists

#7 Post by Megumi » Sat Jan 29, 2011 2:06 pm

I prefer IM programs because I can directly talk to you and share what I think. Since I kind of have an one-track mind and English is not my first language, I often talk in a confusing way; if you don't ask what I mean directly, I can forget what I said. xD

I actually have AIM, googletalk, msn, yahoo. I just prefer Skype because you can send screenshots. (My friends kinda suffer from my screenshot, haha)
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Re: Recruiting: Artists

#8 Post by JadeOokami » Sat Jan 29, 2011 2:32 pm

Lol, yeah. I use to spam my friends with links instead. I know you can show and send pictures with AIM though.
I'll try to download it and see how it works (Sorry, I think Skype would kill this computer), what's your screen name incase it works?

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Megumi
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Re: Recruiting: Artists

#9 Post by Megumi » Sat Jan 29, 2011 2:34 pm

AIM: Authoress_Megumi (don't ask why, just imagine my creativity four years earlier)
Skype: Laiyah
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Re: Recruiting: Artists

#10 Post by JadeOokami » Sat Jan 29, 2011 2:46 pm

K. It seems to be working alright (Though it says you're not on and can't accept offline messages). Mine is AsaLoughlan.

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Megumi
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Re: Recruiting: BG Artist

#11 Post by Megumi » Sun Jan 30, 2011 10:34 am

Updated recruitment thread.
La vie est un rêve, c'est le réveil qui nous tue.

Love Buffet

To read about (crackish) reviews for otome games, click here.

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