Looking for programming help for idol raiser sim

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ChainsawTaft
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Looking for programming help for idol raiser sim

#1 Post by ChainsawTaft » Wed Mar 09, 2011 5:50 pm

ImageImage

http://dan-quayle.com/mediawiki/index.p ... tate_Stars
In the fictional world of the game exists a cell phone app called 「Solid State Stars」, in which the goal is to raise a virtual pop idol.

I'm doing alright for myself with conceptualization, art, music and all that, but I'm having a bit of trouble on the programming end. I need the menu demonstrated on the screen below (text on a black background). I've got the top part working, but whenever I try to put something on the bottom, it disappears when the image map comes up o_O
Image

I'm sure to continue to have programming problems, so if you want to stick around or whatever that's fine with me :3

http://dan-quayle.com/other/Solid%20Sta ... 3-9-11.zip
Zip with an early testing sort of a finger-painting of a game. Preferably the menu would show when that image pops up.

Tons of thanks in advance!

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Mild Curry
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Re: Looking for programming help for idol raiser sim

#2 Post by Mild Curry » Sat Mar 19, 2011 11:48 pm

I'm not a great programmer, but I think I know what your problem is. Is the display at the bottom an overlay? If it is, you need to set overlays to 'true' inside the parentheses where you declared the imagemap.

It looks like this:

Code: Select all

 $ result = renpy.imagemap ("map1.png", "map2.png", [
                           (513, 186, 583, 259, "place"),
                           (339, 501, 419, 579, "another place"),
                           ], overlays=True) ## <--THIS THING RIGHT HERE
If that doesn't work, you can make everything an imagebutton instead. They behave less oddly than imagemaps.

*this game looks pretty sweet, by the way*

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