Suggestions for a Theme/GUI template I'm making

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namastaii
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Suggestions for a Theme/GUI template I'm making

#1 Post by namastaii » Tue Jul 10, 2018 11:20 pm

So I'm really antsy to start working on something and I'm not ready to jump back into my game at the moment since there's so much to do and I don't know where to start but I'd like to put something up again that people could use. I was thinking of creating a ren'py theme that you can actually customize. If that makes sense. I'd put an interactive menu (which you could easily hide once you're done customizing) that sets up the theme how you want it to be.

Is this a bad idea? Would the info from all the custom choices take up too much space? What are your inputs? Also if it was done well (and I want to include options to add a money system etc already implemented if you want to turn it on), would you be willing to pay for it?

Also if you like this idea, please list things you'd like to see with it and what you think a good theme/gui needs

Thanks!
Last edited by namastaii on Wed Jul 11, 2018 12:13 pm, edited 1 time in total.

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Re: Suggestions for a Theme/GUI template I'm making

#2 Post by Imperf3kt » Wed Jul 11, 2018 12:11 am

This is actually something I've been slowly working on for a while.
The whole idea is the game asks you to make some choices and lets you preview the outcome, in the game itself.

When you're done, it exports an rpy file you can just place in a new project and some template images you can switch with your own assets.

Don't hold your breath though, I'm notoriously slow at finishing stuff.

Anyway, I think these sorts of things are a great idea, and welcome any input from other forum members. I look forward to what you make!
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namastaii
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Re: Suggestions for a Theme/GUI template I'm making

#3 Post by namastaii » Wed Jul 11, 2018 8:29 am

Great minds think alike :)

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namastaii
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Re: Suggestions for a Theme/GUI template I'm making

#4 Post by namastaii » Wed Jul 11, 2018 11:56 am

Can you actually code the game to replace text within the actual rpy files? Or would it be easier to not go with the route that exports the scripts after

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Re: Suggestions for a Theme/GUI template I'm making

#5 Post by Imperf3kt » Wed Jul 11, 2018 3:14 pm

As far as I know, Ren'Py has limited control over the script files. I don't know if it can edit them directly, there may be conflicts if the files are in use.

I guess there's the following options:
Export a file
Change variables within the current game
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Warning: May contain trace amounts of gratuitous plot.
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namastaii
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Re: Suggestions for a Theme/GUI template I'm making

#6 Post by namastaii » Wed Jul 11, 2018 5:18 pm

I guess the easier approach would be just to edit the current game that the people plan on using I just don't want to take up unnecessary space with any extra image files etc. I don't really use the ren'py buttons and things, I make all that stuff

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