Dropped Projects

A place to discuss things that aren't specific to any one creator or game.
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jack_norton
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Re: Dropped Projects

#16 Post by jack_norton » Sun May 29, 2011 2:32 pm

Indeed, everyone has problems, for example when I was 18-21 years old I started many game projects and I dropped them too :)
(excuse was that I was learning to code but in reality I lacked enthusiasm/motivation)
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Re: Dropped Projects

#17 Post by Alera » Sun May 29, 2011 4:16 pm

Don't go away, don't give up!!! QAQ

I have dropped projects, not just about games, but everything, but I even haven't posted a thread for any of them anyway- probably just because I have this feeling in me that I will never finish anything. ^^lll

So I am just here- enjoying everything else and the work of the others, so~
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Re: Dropped Projects

#18 Post by Fawn » Sun May 29, 2011 5:04 pm

Completing projects is difficult for a lot of people, specially ones working on their own. I have several dropped projects posted on this forum (which, yes, is embarrassing) because I lost interest and/or my life said "nope! No more game making for you, you have to work!"
Ideas are easy to come up with, it's actually creating them down to the last detail that's hard. That's why you should respect any finished product from this forum, no matter how small, even if you don't like it- that person is a hard worker, or they were lucky enough to have enough time to finish anything! xD

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Re: Dropped Projects

#19 Post by HigurashiKira » Sun May 29, 2011 5:09 pm

I myself have dropped 2 projects in my time (Though, not on here) They were:

The Dead' Blessing
A BxB game that followed two people's lives as WW3 breaks out. It got too complicated and I just cracked under the preassure

Yabamato no Naku Koro Ni
An Umineko-like game that got too Umineko for it's own good. Killed by The Golden Witch Me.

The thing they shared was that they were too complex, and I was doing them when I first started. I mught go back to Yabamato one day, but not now.
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Re: Dropped Projects

#20 Post by Nimuell » Sun May 29, 2011 5:16 pm

Well you can see, I joined these forums back in 2009 and even made a WIP Thread for my old project. Then a lot of things happened and game is dropped now. I felt so bad about it that I didn't have the courage to appear on these forums until now. >__>

I can feel your pain ^^; But you have to move on and work hard on your next project to make it up for a dropped one. You've still earned a valuable experience, so it wasn't all pointless. And there's no need to leave forums.
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Re: Dropped Projects

#21 Post by MaiMai » Sun May 29, 2011 6:28 pm

Oh man, I drop projects like no one's business-- One of them I do feel bad about because I had two awesomely talented people who were willing to help, but my inability to write quickly and efficiently made the project go null. All my other projects I dropped because I don't have motivation or I don't feel like putting life into the ideas I have.

For me, making visual novels is for fun, but actually finishing them is another thing altogether. Oh how far I've fallen...
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Re: Dropped Projects

#22 Post by KomiTsuku » Sun May 29, 2011 6:34 pm

OtomeWeekend wrote:I just dropped a project i was currently working on after having a fight with my co-writer and telling me to remove all her works in the game. But it doesn't mean i'd disappear in the community.

I searched in the WIP section and i found many dropped(or abandoned) games that were really interesting but was abandoned or dropped. :( and the maker, seemed to have disappeared without any trace. I really feel saddened about it :( And much more when i dropped my game... i dropped a game, am i not allowed to stay in lemmasoft anymore? Cause that's how others seemed to be...... TT^TT

*Just asking this out of insecurity...
*Goes to grab his ban hammer...*

Just kidding, just kidding. If I had a dollar for every project I've killed, I'd have a ten dollar bill... hmmmm... not as impressive sounding as I hoped. It happens, and happens for a large multitude of reasons. You just have to keep pushing on.

Truthfully, on a slightly side note, like everyone has said, a lot of WIP threads just die off, even the ones that have built up so much steam. I've gotten my hopes crushed so much that I just don't frequent the WIP board anymore.

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Re: Dropped Projects

#23 Post by VenusEclipse » Sun May 29, 2011 9:53 pm

I dropped many that I never talked about. I tend to reveal them when I know 75% that they'll get done.

As I was reading about all you talented people with dropped projects, wouldn't there be a lot of old art, writing, scripts and whatever that will never see the light of day? It would be interesting if those people combine some of their unused assets to make a Lemma Soft game? :)

Just a thought.

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Re: Dropped Projects

#24 Post by KomiTsuku » Sun May 29, 2011 11:53 pm

VenusEclipse wrote:As I was reading about all you talented people with dropped projects, wouldn't there be a lot of old art, writing, scripts and whatever that will never see the light of day? It would be interesting if those people combine some of their unused assets to make a Lemma Soft game? :)

Just a thought.
:twisted: You could say that thought has already crossed my mind. I have a lot of unused resources, and I may be hatching a quite insane idea as we speak.

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Re: Dropped Projects

#25 Post by Lady_Arthemis » Sun May 29, 2011 11:59 pm

I also dropped a project too (2 years ago, I think). I was overwhelmed with the tasks since I was the one who did everything. The project eventually died.

I think there's no reason for us to feel so hung up on dead projects. the best thing we can do is to learn from what happened.
Why did the project die? What can I do next time to prevent that from happening again?
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Re: Dropped Projects

#26 Post by OtomeWeekend » Mon May 30, 2011 3:53 am

Lady_Arthemis wrote:
I think there's no reason for us to feel so hung up on dead projects. the best thing we can do is to learn from what happened.
Why did the project die? What can I do next time to prevent that from happening again?
Well, I'm not really hunged up but just really insecure for the same reason i stated already... :)
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Re: Dropped Projects

#27 Post by Lady_Arthemis » Mon May 30, 2011 5:07 am

OtomeWeekend wrote:
Lady_Arthemis wrote:
I think there's no reason for us to feel so hung up on dead projects. the best thing we can do is to learn from what happened.
Why did the project die? What can I do next time to prevent that from happening again?
Well, I'm not really hunged up but just really insecure for the same reason i stated already... :)
Oh :P, sorry about that.
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Re: Dropped Projects

#28 Post by OtomeWeekend » Mon May 30, 2011 5:10 am

it's okay :)
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Re: Dropped Projects

#29 Post by curry nochi rice » Mon May 30, 2011 6:41 am

DEFINITELY ALLOWED TO STAY.

besides... maybe those games, and their opinions IMHO, just vanished out of thin air because of demotivation, you know, "nobody's interested kind of attitude", "I can't work alone"... lalalalalala.. tralalala.

to tell you the truth, I feel that my project is like 6 pages back in the forums and is already a year old with no new post whatsoever... rawr... but I'm working on it still, but not clearly reporting or spamming up progress reports... maybe all those games aren't dead... maybe their creeping out like worms waiting to bloom into butterflies... arghh.. forgive my english
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Re: Dropped Projects

#30 Post by fleet » Mon May 30, 2011 11:35 am

curry nochi rice wrote:... demotivation, you know, "nobody's interested kind of attitude"...
Concur.
When it happens I take some time off from writing and do something else.
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