A few questions
Posted: Sun Jul 24, 2011 6:32 pm
1st question:
Is it possible to make an input field? No, I know that there is the input name script, but first of all, I want the input field in the middle of the screen, with a given color and a given size and form.
I want to make 2 input fields at the main menu screen instead of the Start Game, Load Game, etc. buttons. In one you would input your name, and in the other, something else, for example your password.
And bellow the two fields would be the Log in/Submit button and next to it the Quit button.
The inputed data would be stored as variables.
Can the inputed variables be stored somehow? I mean, after you quit and come back later, and type in the data and it will match it up to the stored variable.
In short, I want to make some sort of login section.
2nd question:
Can the following be done in RenPy.
After you log in, it brings up the next part of the game, with a default 2D/3D character model (depends on our artist), and for example similar to the working principle of those character art creation tools, you could select how your character looks, and it would store the selected details, for example with variables.
Can this be done?
And then, when the character is done and you give him/her a name, the game finally starts and the next time you log in, you can select your character and continue or create a new one or quit back to the main menu. We could say that the login part decides what characters and what saved games the player can see and load/play.
Player A creates a profile, then a character on the profile and starts the story. Later on he/she saves and quits. He/she can only access his/her own saves, unlocked extras page, etc. Player B can't access/see them if he/she doesn't know his/her profile information.
Fell free to ask if something is not understandable.
And no, we don't want to make a game, just a fan made, visual novel, of a very good visual novel type game, that sadly closed down recently because of money problems.
Is it possible to make an input field? No, I know that there is the input name script, but first of all, I want the input field in the middle of the screen, with a given color and a given size and form.
I want to make 2 input fields at the main menu screen instead of the Start Game, Load Game, etc. buttons. In one you would input your name, and in the other, something else, for example your password.
And bellow the two fields would be the Log in/Submit button and next to it the Quit button.
The inputed data would be stored as variables.
Can the inputed variables be stored somehow? I mean, after you quit and come back later, and type in the data and it will match it up to the stored variable.
In short, I want to make some sort of login section.
2nd question:
Can the following be done in RenPy.
After you log in, it brings up the next part of the game, with a default 2D/3D character model (depends on our artist), and for example similar to the working principle of those character art creation tools, you could select how your character looks, and it would store the selected details, for example with variables.
Can this be done?
And then, when the character is done and you give him/her a name, the game finally starts and the next time you log in, you can select your character and continue or create a new one or quit back to the main menu. We could say that the login part decides what characters and what saved games the player can see and load/play.
Player A creates a profile, then a character on the profile and starts the story. Later on he/she saves and quits. He/she can only access his/her own saves, unlocked extras page, etc. Player B can't access/see them if he/she doesn't know his/her profile information.
Fell free to ask if something is not understandable.
And no, we don't want to make a game, just a fan made, visual novel, of a very good visual novel type game, that sadly closed down recently because of money problems.