Questions about commission-able ppl's info
Posted: Mon Nov 07, 2011 11:24 pm
Hi!
I found myself thinking about a few things regarding the availability fo information about people available for hire/commission for commercial and/or non-commercial projects...
So I have a couple of questions/ideas I'd like you two answer if possible and tell me what you think?
1. What's the etiquette about asking other devs about the people they've hired to work for them (writers, artists, programmers, musicians, etc)?
Is this accepted at all, is it possible only between friend devs, or you just try to find the credits of their game and cross your fingers your google-fu is good enough to find them?
I'd like to know this, since sometimes I'd like to know how to find this writer/artist/composer's website or other works by them, and they're working on a project under development and not credited yet anywhere, and I have no idea how to find info about them ^^;
2. What's your point of view regarding sharing information about people you hire/commission/work with so they can work on other projects for other people?
I understand that some people like to keep their "assets" to themselves, so they don't give advantage to their "competitors", but I also think that it may help beginner devs find people and thus make more games available for everybody.
Also, as a person trying to make a living out of commissioned art, the more clients/projects one person gets hired for, the better
3. Would you like to have a thread with a master first post with members available for hire/commission here on LSF, so anybody looking to commission a writer/artist/composer/programmer can find one easily?
I was thinking that it would be easier than just searching through the recruitment forums for posts that may have been buried for a while. This would be for commission-able people only, since people offering their work for free (as I've observed) usually get recruited rather quickly and a master post with available people would be harder to mantain.
So... would you mind sharing your thoughts/info about the subject?
Thanks in advance C:
I found myself thinking about a few things regarding the availability fo information about people available for hire/commission for commercial and/or non-commercial projects...
So I have a couple of questions/ideas I'd like you two answer if possible and tell me what you think?
1. What's the etiquette about asking other devs about the people they've hired to work for them (writers, artists, programmers, musicians, etc)?
Is this accepted at all, is it possible only between friend devs, or you just try to find the credits of their game and cross your fingers your google-fu is good enough to find them?
I'd like to know this, since sometimes I'd like to know how to find this writer/artist/composer's website or other works by them, and they're working on a project under development and not credited yet anywhere, and I have no idea how to find info about them ^^;
2. What's your point of view regarding sharing information about people you hire/commission/work with so they can work on other projects for other people?
I understand that some people like to keep their "assets" to themselves, so they don't give advantage to their "competitors", but I also think that it may help beginner devs find people and thus make more games available for everybody.
Also, as a person trying to make a living out of commissioned art, the more clients/projects one person gets hired for, the better
3. Would you like to have a thread with a master first post with members available for hire/commission here on LSF, so anybody looking to commission a writer/artist/composer/programmer can find one easily?
I was thinking that it would be easier than just searching through the recruitment forums for posts that may have been buried for a while. This would be for commission-able people only, since people offering their work for free (as I've observed) usually get recruited rather quickly and a master post with available people would be harder to mantain.
So... would you mind sharing your thoughts/info about the subject?
Thanks in advance C: