Anna wrote:I think the author is trying to say that you should be ruthless with cutting crap out, even if that crap was time consuming to create. This kind of editing is actually needed especially in VNs and will improve the quality of your story. You're not just doing it for others either, since when you're done, you know you've done everything and made something really cool

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Also, do tell me how you're being humble with releasing your game, when you advertise it all over the place XD? I'm really curious.
Ahh, I agree that that was what the author was trying to say : )
You can remain humble with a release even with a lot of self-advertising. The point of making games seems to be so that other people can play them (unless someone makes games just to play them alone without sharing them), so self-advertising your game is essential for people to see that your game exists, and then they might play it and enjoy it. Self-advertising is important because it's very rare that someone will advertise your game for you, and if they do, it's usually because they already played it and enjoyed it and want to share it with more people so they can enjoy it as well.
I think you can remain humble in advertising your game if you only advertise it in a few choice places where it makes the most sense to advertise it (e.g. you can post about it on Facebook to tell IRL friends, you can post in the Completed Games section here at LSF, you can advertise on your personal blog, etc.) As long as you're not saying "Omg look at this game I made it's cool everyone on the internet should play it right now!!!", posting an advert for your game on forums/sites unrelated to your game, or incessantly making repetitive posts about your released game, I think you can retain your humbleness in receiving whatever feedback you get while putting your game out for the world to see.
I guess what I'm trying to say, is that you need to be "ruthless" in self-advertising in the sense that you cannot be afraid to tell people about your game! Some creative people are hesitant to self-advertise their works because they feel like it makes them look desperate for attention, they aren't confident in their work, or they have the "my audience will find me if I do good work" mentality so they just wait for whoever to see their stuff without really pushing it out there. This is understandable and I'm guilty of this to a degree as well, but if independent artists/game developers/musicians/writers DON'T self-advertise, then what's the point of creative work no one will see?
I hope that made sense xD;;;