NaNoReNo 2012

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silenteve
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Re: NaNoReNo 2012

#181 Post by silenteve » Thu Mar 29, 2012 2:46 am

My project's gotten so messed up D: The artist is sick, I have writer's block, and everyone is just busy in general.
My team and I will finish it later, seeing how little time we have left.
We will try our best to release what we already do have as a demo instead, and completely finish the true game afterwards. We look forward to playing the other completed works xD
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Maelstrom-Fenrir
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Re: NaNoReNo 2012

#182 Post by Maelstrom-Fenrir » Thu Mar 29, 2012 6:49 am

I'm so envious of those who have finished their scripts. (Or even finished rewriting it.)

I just know I'm going to be rewriting up until the very last second possible, and still not be fully happy with it.

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SusanTheCat
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Re: NaNoReNo 2012

#183 Post by SusanTheCat » Thu Mar 29, 2012 10:07 pm

I took the day off work tomorrow so I should have time to add the wonderful scrips people have sent me.

(I did not take the day off work for NaNoRenO. My son might be in a movie so I'm driving him to the casting call.)

Susan
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Maelstrom-Fenrir
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Re: NaNoReNo 2012

#184 Post by Maelstrom-Fenrir » Fri Mar 30, 2012 6:48 am

Haha a spam bot posted in my thread. It makes me sad though, I thought I actually got a post, but nope stupid spam. :(


Also to everyone; hang in there NaNo is almost over we can make it! Or at least survive it! :lol:

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Re: NaNoReNo 2012

#185 Post by Mink » Fri Mar 30, 2012 2:29 pm

And now my word count is...5,760. Okay, I should be done writing for real this time. >x> Other than tweaking; that doesn't count as 'writing' does it?

I also fear my game doesn't have too many wacky mongoose hijinks. It would but..one day left, so yeah. Plus,
it's less about the fact Susan's a weremongoose and more about how interacts with Derek, who's more or less her foil. Becky should be in it more when I rewrite it, as she was meant to be more important but I had to cut it, and I have the time to make a sprite with a different outfit.
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Re: NaNoReNo 2012

#186 Post by Anna » Sat Mar 31, 2012 1:09 am

All art done, but I have to finish a picture for a Dutch magazine and then make all of the music in one day... must... do...this, so close OTL! Good luck to others who are still struggling too (and congrats and much envy to those who have finished)~

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Re: NaNoReNo 2012

#187 Post by Mink » Sat Mar 31, 2012 6:43 pm

I'm finished, FINALLY.

Well, mostly finished. Everything is in, I just need to play through and check it. Otherwise...yeah. Done.
"I will send a fully armed battalion to remind you of my love."

***Say You Love Me***Human Enough***Cheerful!Polymorph [NaNo12][Complete!]***
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Re: NaNoReNo 2012

#188 Post by Anarchy » Sat Mar 31, 2012 6:44 pm

Whoooo! Good job to everybody who finished!!

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Re: NaNoReNo 2012

#189 Post by CheeryMoya » Sat Mar 31, 2012 7:48 pm

Beta-testing and stuff ;-; I accidentally left in a jump to the end credits automatically, but I fixed it for my testers.

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Mink
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Re: NaNoReNo 2012

#190 Post by Mink » Sat Mar 31, 2012 8:36 pm

Okay, I'm going to say I'm officially done now. I think I got rid of any errors/weird behaviors, but we'll find out in a bit.

If nothing comes from this, my inking is a lot smoother now. Okay, not here, because I didn't have time to redo the sprites...again...so that'll be for when I redo it.
"I will send a fully armed battalion to remind you of my love."

***Say You Love Me***Human Enough***Cheerful!Polymorph [NaNo12][Complete!]***
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Re: NaNoReNo 2012

#191 Post by kaleidofish » Sat Mar 31, 2012 10:11 pm

Oh, NaNo, you're ending soon. You're the reason why I haven't posted on LSF at all lately. You're the reason why I haven't gotten enough sleep lately. But, sweet, NaNo, in a couple of hours I must say goodbye to you. All I need to do to finish my game now is to code all of my artwork in. I'll make a proper thread for it tomorrow. Yep.

Good luck on everyone trying to finish their games at the last minute (like me)! And, congrats to everyone done already. Looking forward to seeing us all at the finish line very, very soon. :D
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Re: NaNoReNo 2012

#192 Post by Camille » Sun Apr 01, 2012 5:40 am

*flops on everyone* I was planning on spending Sunday playing other NaNo games, but I might just sleep the day away, instead. XD; Great job to those of you who've finished and good luck to those of you who're still working busily on your games! :3

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Deji
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Re: NaNoReNo 2012

#193 Post by Deji » Sun Apr 01, 2012 10:49 am

Bluh, I'm sorry, I didn't manage to finish things for our NaNo game ;_; So expect a late release >:
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Re: NaNoReNo 2012

#194 Post by VenusEclipse » Sun Apr 01, 2012 12:51 pm

For those that didn't finish, at least you can take your time, polish up and add more content. =)

That's sort of what I'm doing to make up for the "fail."

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Re: NaNoReNo 2012

#195 Post by sake-bento » Sun Apr 01, 2012 2:11 pm

In the end, it all works out. I wound up having to go to work a lot more than usual this past week, so the game wouldn't have been as good if we rushed it. We shall prevail and release a great demo soon enough!

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