NaNoRenO 2007- The ren'ai visual novel challenge!
Posted: Wed Feb 14, 2007 5:51 am
Happy Valentine's Day, everybody!
What better way to celebrate than to sign up for NaNoRenO- a challenge to complete a visual or kinetic novel, during the month of March.
If you're new to the scene of visual novel creation, this is a great way to get started and delve right into the action! If you're an experienced developer, it's a fun challenge to see what you're capable of under serious time constraints!
Regardless of your expertise, you'll be joining the ranks of fellow developers around the world as they write, draw, compose, and program their way to success!
Here are the rules for NaNoRenO:
1. You mustn't begin your work prior to March 1st
2. Teams are allowed
3. Developers may join the fray at any time within the month. If you feel you can make the deadline, give it your best shot!
4. The challenge begins when "The Death Clock" at the lemmasoft forums has less than 31 days. (March 1st 12:00 AM) The challenge ends after "The Death Clock" reaches 0 (April 1st 12:00 AM)
****What is ALLOWED Before the Month****
~ concept sketches, doodles
~ brief script outline or ideas such as synopsis
~ taking or looking for possible background pictures
~ non-game related programming or testing such as figuring out how an engine works is permissable
~ music composition roughs or looking for possible music to use in your game
****What is NOT Allowed Before the Month****
~ drawings you edit and enter into your game
~ written or typed dialogue, script, or text
~ completed or edited final version of music
~ actual game programming (Use of game engines doesn't apply, of course)
Making a complete and working Ren'ai game is challenging to do within one month's time. It's highly suggested you stick to the newbie rules as much as possible which are:
-stick to a short story
-if you can't draw backgrounds, use photos
-if you can't program, use an available ren'ai engine
-if you can't make your own music, ask to use another's for your game
-plus you can also do some cuts like keeping artwork black & white or have no music at all
You can also form a team and take on the challenge together if you prefer.
Be sure to check the NaNoRenO website:
http://nanoreno.visualnews.net/
To sign up for NaNoRenO, just announce it in this thread, and I'll add you to the list!
Current Participants:
Jake (team of 2 or 3)
absinthe & lordcloudx
denzil
DrakeNavarone
yuirei
ShiraiJunichi and TMBpower
Misu-Net (team of 2)
Raikiri
mugenjohncel
pheriannath
Kyukuru
Thalidomide
Katiea
Mirielle
mokenju1
TMS Fuu & TMS Tai
Team Musume (suzushirou and two others)
Nomad & Raindropmemory
J. Datie
Scout
Mr. E
IntRenAiMo Participants:
Chronoluminaire
DaFool and monele
What better way to celebrate than to sign up for NaNoRenO- a challenge to complete a visual or kinetic novel, during the month of March.
If you're new to the scene of visual novel creation, this is a great way to get started and delve right into the action! If you're an experienced developer, it's a fun challenge to see what you're capable of under serious time constraints!
Regardless of your expertise, you'll be joining the ranks of fellow developers around the world as they write, draw, compose, and program their way to success!
Here are the rules for NaNoRenO:
1. You mustn't begin your work prior to March 1st
2. Teams are allowed
3. Developers may join the fray at any time within the month. If you feel you can make the deadline, give it your best shot!
4. The challenge begins when "The Death Clock" at the lemmasoft forums has less than 31 days. (March 1st 12:00 AM) The challenge ends after "The Death Clock" reaches 0 (April 1st 12:00 AM)
****What is ALLOWED Before the Month****
~ concept sketches, doodles
~ brief script outline or ideas such as synopsis
~ taking or looking for possible background pictures
~ non-game related programming or testing such as figuring out how an engine works is permissable
~ music composition roughs or looking for possible music to use in your game
****What is NOT Allowed Before the Month****
~ drawings you edit and enter into your game
~ written or typed dialogue, script, or text
~ completed or edited final version of music
~ actual game programming (Use of game engines doesn't apply, of course)
Making a complete and working Ren'ai game is challenging to do within one month's time. It's highly suggested you stick to the newbie rules as much as possible which are:
-stick to a short story
-if you can't draw backgrounds, use photos
-if you can't program, use an available ren'ai engine
-if you can't make your own music, ask to use another's for your game
-plus you can also do some cuts like keeping artwork black & white or have no music at all
You can also form a team and take on the challenge together if you prefer.
Be sure to check the NaNoRenO website:
http://nanoreno.visualnews.net/
To sign up for NaNoRenO, just announce it in this thread, and I'll add you to the list!
Current Participants:
Jake (team of 2 or 3)
absinthe & lordcloudx
denzil
DrakeNavarone
yuirei
ShiraiJunichi and TMBpower
Misu-Net (team of 2)
Raikiri
mugenjohncel
pheriannath
Kyukuru
Thalidomide
Katiea
Mirielle
mokenju1
TMS Fuu & TMS Tai
Team Musume (suzushirou and two others)
Nomad & Raindropmemory
J. Datie
Scout
Mr. E
IntRenAiMo Participants:
Chronoluminaire
DaFool and monele