Jayne wrote:Wow! That really help! I can have my own website for free? Seriously?! That would be great! Thanks for the information!

Sure, just PM me or redeyesblackpanda and we'll hook you up.
TheGuraGuraMan wrote:This thread makes me think there should be a kind of "tutorial" for people who wants to make a commercial game...
I wrote this thread that covers a few of the basics -
Domain name, hosting and website - How to. It doesn't cover processing payments or promotion, just the basic things you need to know to build a website.
On a side note, I don't think the approach to making a quality free game is much different from doing it commercially. You still need promotion and you need to convince the visitors to download and play it; for some people investing their time in a game is worth a lot. In a way you are always "selling" your product, free or not.
RunicV wrote:
It would be a good idea. It would be nice if they could give us a short definition on how it works (eg. buying your own domain), and not just the steps. While I know that lurking and using Google certainly can someday teach me how, it'll be better if someone did a short tutorial on it.
I agree to this. Especially on the subject of promotion, Google isn't very effective, because there is simply too much information - and a lot of it is obsolete or plain wrong (based on assumptions instead of testing).
On the other hand, a short tutorial is also a problem to write, because these are all huge subjects - especially research and promotion (two things that SundownKid pointed out); website and handling payment (the third thing) is a relatively smaller subject, but just one part of the whole equation.