Dev Hard 3: Dev Hard With a Schedule

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TrickWithAKnife
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Re: Dev Hard 3: Dev Hard With a Schedule

#16 Post by TrickWithAKnife »

Thank you for your feedback and encouragement on the Dev Hard topic. I think it helps everyone.
"We must teach them through the tools with which they are comfortable."
The #renpy IRC channel is a great place to chat with other devs. Due to the nature of IRC and timezone differences, people probably won't reply right away.

If you'd like to view or use any code from my VN PM me. All code is freely available without restriction, but also without warranty or (much) support.

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Re: Dev Hard 3: Dev Hard With a Schedule

#17 Post by xavimat »

TrickWithAKnife wrote:Thank you for your feedback and encouragement on the Dev Hard topic. I think it helps everyone.
You'r welcome, TrickWithAKnife, and thanks for your idea and the topic. It's better to see that other people is counting on us and waiting for our work. (See tomorrow your 500 words ;) )
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TrickWithAKnife
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Re: Dev Hard 3: Dev Hard With a Schedule

#18 Post by TrickWithAKnife »

Oops, I meant to send that as a PM.
"We must teach them through the tools with which they are comfortable."
The #renpy IRC channel is a great place to chat with other devs. Due to the nature of IRC and timezone differences, people probably won't reply right away.

If you'd like to view or use any code from my VN PM me. All code is freely available without restriction, but also without warranty or (much) support.

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Re: Dev Hard 3: Dev Hard With a Schedule

#19 Post by Anna »

xavimat wrote: @Anna: “LoMa character + a picture” finished. Good, Anna. We'll see soon your work?
Alas, picture contains spoilers and character will be dumped in WIP topic with some others when I have time/figure out how :).

Onto new goals:

Goals: gift-picture (swapped this one yesterday for another one) + concept art/design for two characters.
Time-frame: today
Status: DONE. Done done done and I even did some extra stuff like finishing up a music track and discussing dev-plans with my friend. Here's what I can show: http://tirinity.deviantart.com/art/Spar ... -354339773 Now I sleep.
Last edited by Anna on Thu Feb 14, 2013 10:16 pm, edited 1 time in total.

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Re: Dev Hard 3: Dev Hard With a Schedule

#20 Post by Obscura »

Previous Goal: Finish 2nd draft for relationship A.
Time frame: Feb 13 - Feb 14 6am PST (don't ask...I keep weird hours)
Progress: I had to remove a bunch of scenes due to their dark tone. Draft is missing some crucial bits and needs to be cleaned up.

Results: Not quite as polished as I want it but the new scenes are in place.
I'd say I accomplished about 70% of what I would have ideally liked to do, but I was able to meet my criteria.


New Goal: Finish 2nd draft for relationship B: re-evaluate outline and clean up 1st draft before I start fleshing out scenes.
Time frame: Feb 14 6am - Feb 15 6 am
Progress: None. There's just a skeletal 1st draft that needs a lot of TLC.
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Re: Dev Hard 3: Dev Hard With a Schedule

#21 Post by SusanTheCat »

Goal: Add text to JS parser for secret project DERAILED
Timeframe: Feb 14, 2013

Previous:
Got the JavaScript added and working in the secret project
Got about 250 words written for the kitten scene

Bonus:
Went for a healthy walk

Susan
Last edited by SusanTheCat on Fri Feb 15, 2013 9:19 am, edited 1 time in total.
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Re: Dev Hard 3: Dev Hard With a Schedule

#22 Post by M.T.D.G. »

Goal: Overcome writer-block and write at least 1000 words for new path.
Time frame: 15 Feb 2013
Progress: Complete (2900 words written, but evil writer-block is still behind the corner)
Previous Goal: O
Last edited by M.T.D.G. on Fri Feb 15, 2013 5:30 pm, edited 1 time in total.
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Re: Dev Hard 3: Dev Hard With a Schedule

#23 Post by Obscura »

Previous: Finish 2nd draft for relationship B: re-evaluate outline and clean up 1st draft before I start fleshing out scenes.
Time frame: Feb 14 6am - Feb 15 6 am
Progress: Instead of revising outline, just charged into writing a few scenes.
So I changed the goal...not sure how progress this counts.

New: Do some research for some scenarios. Finish 2nd draft up to 2/3 mark.
Time frame: Feb 15 6am-Feb 16 6am
Progress: Haven't started.
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Re: Dev Hard 3: Dev Hard With a Schedule

#24 Post by SusanTheCat »

Goal: Add text to JS parser for secret project DONE
Timeframe: Feb 15, 2013

Previous:
Work yesterday got derailed by project for client.

Susan
Last edited by SusanTheCat on Fri Feb 15, 2013 6:26 pm, edited 1 time in total.
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Re: Dev Hard 3: Dev Hard With a Schedule

#25 Post by Anna »

(the previous thing is kind of useful; means I don't have to edit my posts... I'm going to steal that template~)

previous:
Done. I made my goal by... 200%? Finished gift picture, concept art, a music track and some dev-plans.

Today's goals:
-finish up all the remaining concept art
-more dev-plans discussing/brainstorming
-finish up detailed sketches of a Locus Magici (LoMa) sprite
-export two LoMa sprites entirely (all poses and expressions) so scripter can use them

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Re: Dev Hard 3: Dev Hard With a Schedule

#26 Post by Funnyguts »

Previous: Finish up some minor scenes for Lady Luck, due today.
Status: Mostly complete. I misplaced some script that I'll have to rewrite, but otherwise all scenes are now written, all transitions are taken care of, all the coding is complete. There's a lot I still need to polish, edit, and playtest, of course, but there's nothing new writing and coding-wise that needs to be added (except the bits of script I lost).

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Re: Dev Hard 3: Dev Hard With a Schedule

#27 Post by TrickWithAKnife »

Goal 1: Translate *some* menus of Live2D into English.
Goal 2: Write 1000 words (I may come to regret this...)
Time frame: 16 Feb 2013 only
Goal 1 progress: Finished: http://imgur.com/a/FIQCe
Goal 2 progress: Not even started. I underestimated how long goal 1 would take, and how busy I'd be in the afternoon.
Previous goals: OO
Last edited by TrickWithAKnife on Sat Feb 16, 2013 10:23 pm, edited 4 times in total.
"We must teach them through the tools with which they are comfortable."
The #renpy IRC channel is a great place to chat with other devs. Due to the nature of IRC and timezone differences, people probably won't reply right away.

If you'd like to view or use any code from my VN PM me. All code is freely available without restriction, but also without warranty or (much) support.

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Re: Dev Hard 3: Dev Hard With a Schedule

#28 Post by Obscura »

Previous Goal: Do some research for some scenarios. Finish 2nd draft up to 2/3 mark.
Time frame: Feb 15 6am-Feb 16 6am
Progress: Only managed to write 2 scenes and spent the rest of the time doing research...about 100 pages of the most boring reading imaginable. I hope it was worth it.

Today's Goal: Keep on writing, hopefully get the 2nd draft of relationship B done.
Time frame: 2/16-2/17
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Re: Dev Hard 3: Dev Hard With a Schedule

#29 Post by Anna »

Previous:
Finished concept art, discussed what was needed, finished the sketches of the sprite, exporting the sprites got replaced by another random but important discussion which took up the rest of the time.

Today's goals:
-export 2 LoMa sprites for scripter
-sketch four LoMa sprites

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Re: Dev Hard 3: Dev Hard With a Schedule

#30 Post by SusanTheCat »

Goal: Smooth out editing on Secret Project DONE
Timeframe: Feb 16, 2013

Previous:
I got the Text to JavaScript Parser working

Susan
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