Demo & Missing Art
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- wyverngem
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Demo & Missing Art
So, I'm a bit frustrated at the moment with my game. It's nearly done on my end, though the background artist I had planned has gone silent. I'm not mad. I realize that it's a non-paid project and we both have lives. Though, I'm a little frustrated. Do you all think it's acceptable to show off a demo when the graphics aren't all there? I mean everything is done, it's just the backgrounds that are either missing or only temporary.
Re: Demo & Missing Art
I don't think you should release a demo with some background images completely missing. I know plenty of well-received demos that use placeholder backgrounds. My advice would be to perhaps use photo-manipulated stock images, like applying a filter to them or something that makes them look more like art than photograph.
- Nuxill
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Re: Demo & Missing Art
Yeah, it would be good to have some kind of image to signify that there's something that's going to be there in the future. Cadenza's suggestion of stock photos is good. Heck, I personally wouldn't even mind 'dummy art' or quick sketches because it signifies that something better will be coming, where with stock art someone might believe that's going to be the final image (unless you make it distinct enough to say 'this is not final').
Re: Demo & Missing Art
I concur with the others; release with placeholder artwork.
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Poorly done hand-drawn art is still poorly done art. Be a Poser (or better yet, use DAZ Studio 3D) - dare to be different.
Poorly done hand-drawn art is still poorly done art. Be a Poser (or better yet, use DAZ Studio 3D) - dare to be different.
- Kokoro Hane
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Re: Demo & Missing Art
Personally, I don't mind if a demo has a few missing assets, just state that it's more of a progression demo, aka WIP demo, and not a complete demo. Although it probably is a good idea to at least stick some place-holder images in its place, since it could bother some.
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Operation: Magic Hero [WiP]
Piece By Piece [COMPLETE][Spooktober VN '20]
RE/COUNT RE:VERSE [COMPLETE][RPG]
Since When Did I Have a Combat Butler?! [COMPLETE][NaNoRenO2020+]
Crystal Captor: Memory Chronicle Finale [COMPLETE][RPG][#1 in So Bad It's Good jam '17]
But dear God, You're the only North Star I would follow this far
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Re: Demo & Missing Art
Having a few missing assets is not a big issue there as long as the demo is working.Kokoro Hane wrote:Personally, I don't mind if a demo has a few missing assets, just state that it's more of a progression demo, aka WIP demo, and not a complete demo. Although it probably is a good idea to at least stick some place-holder images in its place, since it could bother some.
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Last edited by fcosby on Wed Apr 24, 2013 2:58 am, edited 1 time in total.
- wyverngem
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Re: Demo & Missing Art
I'm not comfortable with releasing a demo with the backgrounds missing. I mean even if the game flows well and there are small none-crashing errors in the demo. It just feels odd releasing it with just blank backgrounds(checker board) look...
- Coren
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Re: Demo & Missing Art
Exactly. So use placeholders.wyverngem wrote:I'm not comfortable with releasing a demo with the backgrounds missing. I mean even if the game flows well and there are small none-crashing errors in the demo. It just feels odd releasing it with just blank backgrounds(checker board) look...
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Re: Demo & Missing Art
How many backgrounds are missing?
Also, you don't need to have the checker board pattern there -- even if you don't find place holders, you can still use a solid colour as a background. Black is already defined in Ren'Py, but others aren't as I recall. So, "scene black" in your script where there's a missing background should work fine (I think!); it's better than the ugly checker board, IMO.
Also, you don't need to have the checker board pattern there -- even if you don't find place holders, you can still use a solid colour as a background. Black is already defined in Ren'Py, but others aren't as I recall. So, "scene black" in your script where there's a missing background should work fine (I think!); it's better than the ugly checker board, IMO.
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