The Ren'Ai Archive (renai.us, RAA) all-in-one thread
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Ren'Py specific questions should be posted in the Ren'Py Questions and Annoucements forum, not here.
Ren'Py specific questions should be posted in the Ren'Py Questions and Annoucements forum, not here.
- PyTom
- Ren'Py Creator
- Posts: 15893
- Joined: Mon Feb 02, 2004 10:58 am
- Completed: Moonlight Walks
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I like "multipath VN" and "linear VN"... or maybe, we can drop VN from these tags, and just call them multipath and linear.
I'm not sure what the right solution to the Maker dilemma is, when we can have multiple makers.
I really want to keep romance split up by the relationships the game contains. Unlike today, a game would be allowed multiple tags, so it could be romance/GxB and romance/GxG at the same time, for example. But we're the Ren'Ai archive, and even as we expand, I want to keep this connection to our roots. (And in practice, this is a useful way of classifying our largest category of game.)
I'm not sure what the right solution to the Maker dilemma is, when we can have multiple makers.
I really want to keep romance split up by the relationships the game contains. Unlike today, a game would be allowed multiple tags, so it could be romance/GxB and romance/GxG at the same time, for example. But we're the Ren'Ai archive, and even as we expand, I want to keep this connection to our roots. (And in practice, this is a useful way of classifying our largest category of game.)
Supporting creators since 2004
(When was the last time you backed up your game?)
"Do good work." - Virgil Ivan "Gus" Grissom(When was the last time you backed up your game?)
"Silly and fun things are important." - Elon Musk
Software > Drama • https://www.patreon.com/renpytom
Great to hear that! Though perhaps leaving VN in will underline the site's focus, plus should new categories emerge from the [hybrid/other] pool, (like [sims]), it would be easier to make them independent, since "sim" and "VN" in the gameplay category are more logical than "sim" and "multipath".PyTom wrote:I like "multipath VN" and "linear VN"... or maybe, we can drop VN from these tags, and just call them multipath and linear.
Fair enough. So would it be okay if it was something like this?PyTom wrote:I really want to keep romance split up by the relationships the game contains. Unlike today, a game would be allowed multiple tags, so it could be romance/GxB and romance/GxG at the same time, for example. But we're the Ren'Ai archive, and even as we expand, I want to keep this connection to our roots. (And in practice, this is a useful way of classifying our largest category of game.)
SORT BY [5]: name, maker, release date, age rating and playtime.
FILTER BY GAMEPLAY [3]: multipath VN, linear VN and hybrid/other.
FILTER BY GENRE [?]: romance/BxG, romance BxB,... mystery, drama, comedy, horror,... + more if necessary
FILTER BY SETTING [3+]: contemporary, fantasy, sci-fi,...+ more if necessary
- PyTom
- Ren'Py Creator
- Posts: 15893
- Joined: Mon Feb 02, 2004 10:58 am
- Completed: Moonlight Walks
- Projects: Ren'Py
- IRC Nick: renpytom
- Github: renpytom
- itch: renpytom
- Location: Kings Park, NY
- Contact:
I think those are an okay set of tags, although it's not clear that we want "comedy" and "drama" tags quite yet, or that we have any games that really count as "horror".
I think we want to throw "school" into settings, since IIRC we have a number of games set in school-type environments.
I think we want to throw "school" into settings, since IIRC we have a number of games set in school-type environments.
Supporting creators since 2004
(When was the last time you backed up your game?)
"Do good work." - Virgil Ivan "Gus" Grissom(When was the last time you backed up your game?)
"Silly and fun things are important." - Elon Musk
Software > Drama • https://www.patreon.com/renpytom
Yes, we should create categories as necessary.PyTom wrote:I think those are an okay set of tags, although it's not clear that we want "comedy" and "drama" tags quite yet, or that we have any games that really count as "horror".
That's a good one.PyTom wrote:I think we want to throw "school" into settings, since IIRC we have a number of games set in school-type environments.
Well, we probably have an agreement then. Looking forward to the redesign
- rioka
- Royal Manga Tutor
- Posts: 1255
- Joined: Fri Jul 16, 2004 12:21 pm
- Completed: Amgine Park, Garden Society: Kykuit, Metropolitan Blues (art)
- Location: somewhere in NY
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I've made a few changes as suggested. And this time, you can see it live. And no, the side-bar purposely hasn't been changed since you guys are still debating. n_n
Sidenote: there are some slight things that are off when viewed by a different browser. To be exact - Firefox and Explorer. Any others, I don't know how it would look.
Sidenote: there are some slight things that are off when viewed by a different browser. To be exact - Firefox and Explorer. Any others, I don't know how it would look.
Well, the sidebar looks much nicer now. Maybe the home | submit | FAQs could be aligned to the left, it's more intuitive IMO. Other than that, I'm fine with it. I'm sure there will be slight suggestions and tweaks, but generally this is very nice.
About the colors, that pink is a bit too pink (bright). I like the light brown + light yellow + dark red.
About the colors, that pink is a bit too pink (bright). I like the light brown + light yellow + dark red.
Code: Select all
border: 1px solid #844;As for the right part, is IE or Firefox right? (100% width or not?)
- rioka
- Royal Manga Tutor
- Posts: 1255
- Joined: Fri Jul 16, 2004 12:21 pm
- Completed: Amgine Park, Garden Society: Kykuit, Metropolitan Blues (art)
- Location: somewhere in NY
- Contact:
Thanks for the info, monele! I've updated it and it now shows properly in Firefox. Strange it doesn't recognise the other form. 
As for the width - at 100%, it shows properly in IE but over-extends in Firefox. At 78%, it'll show short in IE but show properly in Firefox. This is a slight cosmetic look that irks me but just as long as it shows properly in both, then it's okay. Unless you have a suggestion I can try...?
As for the width - at 100%, it shows properly in IE but over-extends in Firefox. At 78%, it'll show short in IE but show properly in Firefox. This is a slight cosmetic look that irks me but just as long as it shows properly in both, then it's okay. Unless you have a suggestion I can try...?
The border attribute is a mix of border-width, border-style, border-color. These only take one argument. That's probably why.
What you did would have worked if border was a mix of border-left-width, border-top-width, border-right-width, border-bottom-width, etc...
As for the width thing, I'll see tomorrow ^^;... *tired*
What you did would have worked if border was a mix of border-left-width, border-top-width, border-right-width, border-bottom-width, etc...
As for the width thing, I'll see tomorrow ^^;... *tired*
- PyTom
- Ren'Py Creator
- Posts: 15893
- Joined: Mon Feb 02, 2004 10:58 am
- Completed: Moonlight Walks
- Projects: Ren'Py
- IRC Nick: renpytom
- Github: renpytom
- itch: renpytom
- Location: Kings Park, NY
- Contact:
That was weird. The process was running, but not actually working. Anyway, it's back up now.
Supporting creators since 2004
(When was the last time you backed up your game?)
"Do good work." - Virgil Ivan "Gus" Grissom(When was the last time you backed up your game?)
"Silly and fun things are important." - Elon Musk
Software > Drama • https://www.patreon.com/renpytom
- PyTom
- Ren'Py Creator
- Posts: 15893
- Joined: Mon Feb 02, 2004 10:58 am
- Completed: Moonlight Walks
- Projects: Ren'Py
- IRC Nick: renpytom
- Github: renpytom
- itch: renpytom
- Location: Kings Park, NY
- Contact:
Hackity, Hackity... done.mikey wrote:Two questions for the RAA:
- technical/admin: in the news section, the list of entries is "oldest first". Could it be set to "newst first"?
When I get a chance to make the backend changes required to support it. There isn't a firm ETA.- when can we expect the new design?
Supporting creators since 2004
(When was the last time you backed up your game?)
"Do good work." - Virgil Ivan "Gus" Grissom(When was the last time you backed up your game?)
"Silly and fun things are important." - Elon Musk
Software > Drama • https://www.patreon.com/renpytom
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