using a real photo as a reference layer and playing around with photoshop can get you a passable background in a few minutes too.
like so
Tutorial: Same character, different expressions
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Re: Tutorial: Same character, different expressions
How do you make your games? I see. Thank you for the prompt replies, but it is my considered opinion that you're doing it wrong inefficiently because I am a perfushenal professional. Do it my way this way and we can all ascend VN Nirvana together while allowing me to stroke my ego you will improve much faster. Also, please don't forget to thank me for this constructive critique or I will cry and bore you to death respond appropriately with a tl;dr rant discourse of epic adequately lengthy proportions. - Sarcasm Veiled in Euphemism: Secrets of Forum Civility by lordcloudx (Coming soon to an online ebook near you.)
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Re: Tutorial: Same character, different expressions
(i think) even pro mangakas use real photos and trace with lightboxes for complicated backgrounds.
BUT, even those who use this method must have an eye for composition--just because the picture is "real" does not mean it looks "right" to us!
BUT, even those who use this method must have an eye for composition--just because the picture is "real" does not mean it looks "right" to us!
"HOLD ON TIGHT" ~ Outfits and expressions, where art thou? And why does Elsa's face look so awful??? *bangs head in*
Everytime you delete a traceback, someone else gets it. -PyTom
Everytime you delete a traceback, someone else gets it. -PyTom
Re: Tutorial: Same character, different expressions
Very true. Take a look at Ai Yazawa's work.
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