If it's a simple tree structure, I'll often use boxes describing the choice (if any) + scene and linking everything with arrows.
If there is a need for it, I'll use ovals for conditions/choices. At times, I'll also add some bg color to boxes. The reason can be varied such as marking bad endings or paths that make you win points.
Flowcharts and Planning
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Ren'Py specific questions should be posted in the Ren'Py Questions and Annoucements forum, not here.
Ren'Py specific questions should be posted in the Ren'Py Questions and Annoucements forum, not here.
Re: Flowcharts and Planning
I actually ose boxes only - the choices I write over the arrows pointing to the other box.
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