First, I measured the sympathy of player so I knew which character she/he wants to end up with. But then I realized this system supposed that all characters want to date the player. In fact, it meant if player was interested in character A, character A met player often and started to feel it this way too.
Now I think measuring the sympathy of characters is better. They like you according to your behaviour and if you don´t have enough "points", they don´t want date you. On the other hand, for me as a player, it´s nice if character I like shows me some affection. But of course, character´s reactions can be different as the "points" rise.
And what system do you use? What do you think is best? May be it´s obvious and boring question but I´m really curious about it


