Word Count!
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Word Count!
To everyone who's made a game here (especially in Ren'Py), what's the word count of your game? Using the lint tool, that is. I'm curious as to just what length/depth of game different word counts represent.
Thanks
Thanks
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Re: Word Count!
Not Ren'Py, but I had a go at hacking up Fice's dodgy cygwin word-count shell scripts to work on my Mac, and they tell me there are approximately 46000 words in MorningStar's script.Blue Lemma wrote:To everyone who's made a game here (especially in Ren'Py), what's the word count of your game? Using the lint tool, that is. I'm curious as to just what length/depth of game different word counts represent.
~1300 of which were ellipsis.
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Re: Word Count!
65-70K for...?
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Re: Word Count!
Fatal Hearts, of course! What else have I done in the past two years?
(but yeah, should have said)
(but yeah, should have said)
Re: Word Count!
MagBou: 10K
Nettestadt: 23K (~16K is actual plot I think, most others are "Wazzup?" lines)
Builder's Mind: 7.5K
For reference, short story: <=7.5K; novellette 7.5K<=<=17.5K; novella 17.5K<=<=40K (http://en.wikipedia.org/wiki/Novellette)
That means your works are... actually visual novels! Whoa.
Nettestadt: 23K (~16K is actual plot I think, most others are "Wazzup?" lines)
Builder's Mind: 7.5K
For reference, short story: <=7.5K; novellette 7.5K<=<=17.5K; novella 17.5K<=<=40K (http://en.wikipedia.org/wiki/Novellette)
That means your works are... actually visual novels! Whoa.
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Re: Word Count!
The Boy Who Loved Crows (V1.0 Public):
The game contains 121 screens of dialogue.
These screens contain a total of 2142 words.
For an average of 17.7 words per screen.
Noctua (V0.1.6 Public Demo II [Chapters 1-3 of 7]):
The game contains 294 screens of dialogue.
These screens contain a total of 4960 words.
For an average of 16.9 words per screen.
Noctua (V0.2.0 Latest Development Internal):
The game contains 767 screens of dialogue.
These screens contain a total of 12742 words.
For an average of 16.6 words per screen.
(Does Lint count the coding in its words or only actual displayed text?)
The game contains 121 screens of dialogue.
These screens contain a total of 2142 words.
For an average of 17.7 words per screen.
Noctua (V0.1.6 Public Demo II [Chapters 1-3 of 7]):
The game contains 294 screens of dialogue.
These screens contain a total of 4960 words.
For an average of 16.9 words per screen.
Noctua (V0.2.0 Latest Development Internal):
The game contains 767 screens of dialogue.
These screens contain a total of 12742 words.
For an average of 16.6 words per screen.
(Does Lint count the coding in its words or only actual displayed text?)
Writer / Programmer
Crows Project: Released 12/15/07
Noctua: In Development. Demo 3 released.
Project Silk Road: Planning/Story Construction
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Re: Word Count!
[/quote](Does Lint count the coding in its words or only actual displayed text?)[/quote]
Lint only counts words in say statements.
Lint only counts words in say statements.
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Re: Word Count!
10K ?!... no way o_o...MagBou: 10K
PyTom : any say statement?... like... calling the character object in Python, would that count? ^^;
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Re: Word Count!
No, that's a python statement, not a say statement.
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Re: Word Count!
Probably better this way ^_^
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Re: Word Count!
Project Nattsu: 9362
Tera to Mura to Wasuremono (by far): 40000 (Horribly slow, Hime-tan... T_T)
Perhaps-might-be-random-not-announced-not-decided-maybe-a-kind-of-a-project (by far): 2758
I hope to see more wordcounts from the people here... It's interesting~. ^^
Tera to Mura to Wasuremono (by far): 40000 (Horribly slow, Hime-tan... T_T)
Perhaps-might-be-random-not-announced-not-decided-maybe-a-kind-of-a-project (by far): 2758
I hope to see more wordcounts from the people here... It's interesting~. ^^
Re: Word Count!
*reads the wordcounts on other games*
What the... How can you people write so much? I am suffering to complete my 20K script...
Well, anyways: Here is the data for Nightcrawlers and Lunatics ( almost complete )
The game contains 1243 screens of dialogue.
These screens contain a total of 20256 words.
For an average of 16.3 words per screen.
Almost there... Almost there...
What the... How can you people write so much? I am suffering to complete my 20K script...
Well, anyways: Here is the data for Nightcrawlers and Lunatics ( almost complete )
The game contains 1243 screens of dialogue.
These screens contain a total of 20256 words.
For an average of 16.3 words per screen.
Almost there... Almost there...
Re: Word Count!
In MorningStar's case, it took two of us doing more or less nothing else for a month. I don't think it's an exaggeration to suggest that less than half of my time on that project was spent on the art.Mr. E wrote: How can you people write so much? I am suffering to complete my 20K script...
It also took not very much in the way of editing or balancing - I wouldn't like to make any claims as to how long or involved or even 'fair' each of the paths were, let alone how comparatively well each was written in story terms. I could easily believe that it could be cut down to 20k words or less if brutally edited to a high standard and cut back to remove all the filler...
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Re: Word Count!
I agree with Mr. E - that's some heavy-duty writing!
I'm at about 23000 with Hanafuda Club, and it's difficult to keep the steam going. ToL 2 (the plague upon my game-making existence :p ) had about 10000, I believe. It's just sitting in a notebook, actually, but I had about 50 pages at ~200 words/page.
And then there was that Love Fairies game (from way back when!) that didn't go very far but had 3500 done.
I'd do a word estimate for ToL 1 (it's not Ren'Py), but I'd have to dig out the source from somewhere, and I'm not a big digging-fan :p
I'm at about 23000 with Hanafuda Club, and it's difficult to keep the steam going. ToL 2 (the plague upon my game-making existence :p ) had about 10000, I believe. It's just sitting in a notebook, actually, but I had about 50 pages at ~200 words/page.
And then there was that Love Fairies game (from way back when!) that didn't go very far but had 3500 done.
I'd do a word estimate for ToL 1 (it's not Ren'Py), but I'd have to dig out the source from somewhere, and I'm not a big digging-fan :p
“Among those who dislike oppression are many who like to oppress.”
- Napoleon Bonaparte
I've retired from forum administration. I do not add people to the "adult" group, deactivate accounts, nor any other administrative task. Please direct admin/mod issues to PyTom or the other mods : )
- Napoleon Bonaparte
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