How many people play with sound?

A place to discuss things that aren't specific to any one creator or game.
Forum rules
Ren'Py specific questions should be posted in the Ren'Py Questions and Annoucements forum, not here.
Message
Author
Nox
Newbie
Posts: 3
Joined: Sat Jun 02, 2012 10:22 pm
Contact:

How many people play with sound?

#1 Post by Nox » Sat Nov 29, 2014 12:11 am

Myself, I rarely play with any sound from a visual novel simply because I play other things with audio on the side.

User avatar
Suika
Regular
Posts: 99
Joined: Thu Oct 03, 2013 12:23 am
Contact:

Re: How many people play with sound?

#2 Post by Suika » Sat Nov 29, 2014 2:07 am

It depends on the focus. If it's a traditional visual novel with no flashy mechanics, then I almost always play with sound. I like to immerse myself in the story's environment, and sound is a big part of that for me.

On the other hand, if the focus of the VN is less on story and more about other elements (e.g., sim games), then I might play music in the background, and turn the game audio off. Of course, it's a different story if the novel is voiced (no pun intended >.<)

User avatar
Rossfellow
Veteran
Posts: 283
Joined: Sun Jun 22, 2014 9:35 pm
Projects: Sedatophobia
Organization: Team 3Edgy
Deviantart: l-rossfellow
Contact:

Re: How many people play with sound?

#3 Post by Rossfellow » Sat Nov 29, 2014 2:12 am

When it comes to horror, the combination of sound and the uncanny lack of sound really add a lot to the experience, so I have plenty reasons to play with and experiment with sound.

I just wish it was so easy (as someone with no experience with sound design/editing) to acquire the ones I need.
ImageImage
Sedatophobia (latin SedatoPhobia)
___(n) 1: The averse reaction to stillness, silence and/or state of helplessness.
______2: (Psychology) A state of distress where the victim's sense of reality can no longer keep up with his or her imagination.
______Related: Madness, Paranoia, Despair

User avatar
Snowflower
Bishie Fangirl
Posts: 814
Joined: Sat Jan 01, 2011 11:24 pm
Completed: Idol Crush
Projects: Shugojin!, RockRobin (openmodewriter), your highness
Soundcloud: jenna-yeon
Location: Orange County, CA
Contact:

Re: How many people play with sound?

#4 Post by Snowflower » Sat Nov 29, 2014 5:43 am

Sound as in sound effect? or BGM as well?

I think when the creator puts music to the visual novels, most of the time it is because they seem fit to the scene. It kind of builds the mood for me. Like music can convey the emotions that the writing alone can't portray? Idk, that's just me.
as for sound effects, I don't care as long as they're not distracting and makes you deviate away from the plot.
Image
Completed: Idol Crush | WIP: your highness | Hiatus: Shugojin!| Follow Me on Twitter | Subscribe to YouTube
your highness @ 102k as of 2/13

User avatar
truefaiterman
Veteran
Posts: 388
Joined: Fri May 03, 2013 6:22 pm
Completed: EVOLVEd: Echoes of the Codex War. [ASH] The Seeds of Destruction
Projects: One Night of [SNOW], Stained with Magic
Deviantart: truefaiterman
Location: Spain, and without bullfighting!
Contact:

Re: How many people play with sound?

#5 Post by truefaiterman » Sat Nov 29, 2014 7:29 am

Always, sound is pretty important to me, sets the mood and can add a lot to the experience.
Artist and voice actor, trying to actually write stuff.

Image



ArtStation portfolio
Youtube channel

Recent finished projects:

Image Image

User avatar
Kia
Miko-Class Veteran
Posts: 903
Joined: Fri Aug 01, 2014 7:49 am
Deviantart: KiaAzad
Skype: KiaAzad
Contact:

Re: How many people play with sound?

#6 Post by Kia » Sat Nov 29, 2014 7:44 am

I play all games with music on 1 to 10 percent and around 20 percent of sound effects, if it has talking I'll have it on 30-40 percent. this way I can watch movies on the side of gaming. but ofc it depends on the game itself.

User avatar
Shinoki
Veteran
Posts: 287
Joined: Sun Feb 16, 2014 10:12 pm
Contact:

Re: How many people play with sound?

#7 Post by Shinoki » Sat Nov 29, 2014 11:34 am

I usually play visual novels with sound, but that's probably because I feel rude not listening to what other people put their energy into to make, and I don't play in public places.

User avatar
SinSisters
Regular
Posts: 72
Joined: Sat Sep 20, 2014 11:07 am
Projects: The Spanish Privateer
Tumblr: thespanishprivateer
itch: sinsisters
Location: Ottawa, Canada
Contact:

Re: How many people play with sound?

#8 Post by SinSisters » Sat Nov 29, 2014 12:33 pm

I always play the sound! And there's nothing weirder than playing a visual novel which has exactly zero music or sound effects when I'm on the title screen, as I'm constantly checking to see whether the sound even works. In good VN, the music always has a purpose, and NOT having music has a bigger purpose (good for creating a chilling effect if you go from happy music to an abrupt stop, to creepier music)

-Nat
Image

User avatar
sasquatchii
Miko-Class Veteran
Posts: 545
Joined: Fri Jul 04, 2014 7:48 am
Completed: A Day in the Life of a Slice of Bread
Deviantart: sasquatchix
Soundcloud: sasquatchii
itch: sasquatchii
Location: South Carolina
Contact:

Re: How many people play with sound?

#9 Post by sasquatchii » Sat Nov 29, 2014 12:47 pm

I always play with sound & music on. If there's no sound or music, I find it a little unsettling, and sometimes will double check to make sure my headphones are plugged in. I like sound effects, music, & ambience noises. For me, they make the game feel more real and set the mood for the story.
ImageImageImage

User avatar
Morhighan
Miko-Class Veteran
Posts: 929
Joined: Sun Jun 27, 2010 12:54 pm
Organization: MysteryCorgi
Tumblr: MysteryCorgi
Deviantart: MysteryCorgi
Soundcloud: MysteryCorgi
itch: MysteryCorgi
Location: USA
Contact:

Re: How many people play with sound?

#10 Post by Morhighan » Sat Nov 29, 2014 6:09 pm

After experiencing sound novels like Umineko no Naku koro ni, I try to play with sounds on, as I find they add to the game greatly. I am very sensitive to sounds and they tip me off to the feeling of certain scenes that I might not otherwise understand due to my communication disorder.

User avatar
kaleidofish
Veteran
Posts: 292
Joined: Sat Jan 28, 2012 10:25 pm
Completed: Tell Her a Story (Nano12), In This Dream of Ours, The Mishka Effect (Nano14), Saving Zoey (Asylum Jam 2014), Fairly Dangerous (Nano15), Palette Swap (Nano16)
Projects: see my site!
Organization: Kaleidofish Studios, Team ANARKY
Tumblr: kaleidofish
Deviantart: kaleidofish
Location: Silent Hilladelphia
Contact:

Re: How many people play with sound?

#11 Post by kaleidofish » Sat Nov 29, 2014 7:00 pm

All creators should put audio into their visual novels because there will always be at least one player who plays your VN with sound. :D I love finding music & sfx to fit with the scenes that I'm writing. It takes a while to find the perfect music when you don't have a musician on your team, but the work always pays off!

edit: But to answer the question, I play with sound on.
avatar by 15385bic
Redwood Crossing * THE MISHKA EFFECT [NaNo14] * PALETTE SWAP [NaNo16] * FAIRLY DANGEROUS [NaNo15] * Twitter

Visit kaleidofishstudios.com to learn more about what I'm working on.

User avatar
Kia
Miko-Class Veteran
Posts: 903
Joined: Fri Aug 01, 2014 7:49 am
Deviantart: KiaAzad
Skype: KiaAzad
Contact:

Re: How many people play with sound?

#12 Post by Kia » Sun Nov 30, 2014 1:40 am

kaleidofish wrote:All creators should put audio into their visual novels because there will always be at least one player who plays your VN with sound.
from the looks of it 99% play with sound and at least one plays without sound :mrgreen:

User avatar
Auro-Cyanide
ssǝʇunoƆ ʇɹ∀
Posts: 3059
Joined: Sun Jul 25, 2010 9:02 am
Completed: http://auro-cyanide.tumblr.com/visualnovels
Projects: Athena
Organization: Cyanide Tea
Tumblr: auro-cyanide
Deviantart: Auro-Cyanide
Location: Melbourne, Australia
Contact:

Re: How many people play with sound?

#13 Post by Auro-Cyanide » Sun Nov 30, 2014 8:25 pm

Sound is super important to me when gaming, I get annoyed if I can't hear something properly. It effects the mood and the way something is read. The only reason I would turn it off is if someone did a terrible job and it didn't fit the story at all or if it was hurting my ears -x- Otherwise I always have it turned on.

User avatar
ketskari
Veteran
Posts: 272
Joined: Tue Dec 21, 2010 6:22 pm
Completed: Asher, Sunrise, Tell a Demon
Projects: Asher Remake, TEoA
Organization: Sun Labyrinth
Tumblr: sunlabyrinth
Deviantart: sunlabyrinth
Contact:

Re: How many people play with sound?

#14 Post by ketskari » Sun Nov 30, 2014 8:51 pm

It depends on the music. Sometimes even when I like the music, repetition can make it grating. I also can't read and listen to something that pulls my attention at same time, so sometimes I turn it off if there are dramatic, high pitched, metallic, vocal or electronic sounds (usually some combination of this).

Other than that, my preference is to read a VN with the music.
Image

User avatar
LiamExe
Regular
Posts: 35
Joined: Thu May 08, 2014 4:58 pm
Projects: Locked Souls
itch: liamexe
Contact:

Re: How many people play with sound?

#15 Post by LiamExe » Sun Nov 30, 2014 9:02 pm

I always like to have sound on when playing these sorts of games, since I feel the music and sound effects generally add to the atmosphere of the game, and help paint a better picture of the scene at hand. I'd understand muting the audio if it was for repeated plays or something, though. But I couldn't even imagine playing something through silent for the first time.

As others have said, it helps with the immersion, especially since I like to wear earphones when playing these sorts of things. Sometimes hours can by in the blink of an eye when I'm just fully immersed in the world the story has created. :D
Current Project--Writing Services [OPEN]
Image

Post Reply

Who is online

Users browsing this forum: No registered users