Non-Anime art styles

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Mad Harlequin
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Re: Non-Anime art styles

#16 Post by Mad Harlequin » Thu Feb 19, 2015 11:58 am

Chocopyro wrote:Now could someone please explain to me what Voltage is? I'm not to savvy with the otome vocabulary.
I've not played any of its products, but Voltage is a company that has produced several romance games.
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Re: Non-Anime art styles

#17 Post by Rosstin » Thu Feb 19, 2015 12:50 pm

I think that we're probably going to take a page from MoaCube and go non-anime for our next OEVN.

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Re: Non-Anime art styles

#18 Post by Chocopyro » Fri Feb 20, 2015 6:48 am

Mad Harlequin wrote:I've not played any of its products, but Voltage is a company that has produced several romance games.
Thanks. I've been wondering that for a while now. :lol:

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Re: Non-Anime art styles

#19 Post by Catalyst Edge Gaming » Fri Feb 20, 2015 1:52 pm

PiyoPiyo wrote:
Anne wrote:There was a poll recently on English Otome Games asking the same question (~70% / 1295 votes for anime style, 2% / 33 votes for non-anime)
That's super helpful. Thank you.

And yeah. Voltage is pretty sub-par all around. That was one of the reasons I wanted to make a good English, Otome mobile game. Tired of teaching dudes how to cook for themselves.

I was originally gong to say that I think it's a stylistic choice and edging out of strictly anime style for visual novels might be a refreshing think to do and a way to start introducing a new style to visual novels so that people don't feel like it 'has' to be anime style...

Then I read the tired of teaching guys how to cook part and I laughed so hard I nearly spit out my drink XD
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