Visual Novel writing style
Forum rules
Ren'Py specific questions should be posted in the Ren'Py Questions and Annoucements forum, not here.
Ren'Py specific questions should be posted in the Ren'Py Questions and Annoucements forum, not here.
- Appota
- Newbie
- Posts: 22
- Joined: Wed Sep 17, 2014 11:53 pm
- Completed: Chainsaw Rage ; Robo's Escape ; Ava Me - Anime Dress Up
- Projects: Project - X ; Fruit Shooter
- Organization: Appota
- Location: Vietnam
- Contact:
Visual Novel writing style
Hello, I have a hard time choosing my VN writer. I have two examples from two different writers, may I ask for an opinion: Which would you prefer for a dating visual novel? I feel like the first example has less narration but can be easier to follow, but I had fun reading the second one.
About the sample, it's basically about the MC wandering in the street when a man greets her, talking like he's known her before. She's confused, then another man goes to drag him off.
http://sta.sh/01els28inew
http://sta.sh/01x9x0ax3mqw
Please let me know what you think, any kind of inputs would be greatly appreciated!
About the sample, it's basically about the MC wandering in the street when a man greets her, talking like he's known her before. She's confused, then another man goes to drag him off.
http://sta.sh/01els28inew
http://sta.sh/01x9x0ax3mqw
Please let me know what you think, any kind of inputs would be greatly appreciated!
- shortycake
- Regular
- Posts: 119
- Joined: Mon Jan 20, 2014 5:53 am
- Completed: Night in the Cottage
- Projects: The Mishka Effect, Nocturnal Affair, Lethe, Alice in Neverland, Behind the Doll's eyes[WIP]
- Deviantart: shortpencil
- itch: shortycake
- Location: Philippines
- Contact:
Re: Visual Novel writing style
I like the writer of example 1. I cannot give much input since I'm not a writer but as a reader I really like example 1 writing.
- Mad Harlequin
- Eileen-Class Veteran
- Posts: 1068
- Joined: Sun Jul 14, 2013 12:55 am
- Projects: Emma: A Lady's Maid (editor)
- IRC Nick: MadHarlequin
- Location: Gotham City
- Contact:
Re: Visual Novel writing style
The primary difference between these two examples is the tense used. The first writer uses present tense, and the second writer uses past tense. Both tenses are useful, but I feel that past tense, at least as it's used here, makes the player character sound as if she's describing events that happened a day or more ago, even when they've just occurred, and that takes away from the immediacy you may want.
I think both writers are at about the same skill level, plus or minus a few points. At this point, it's just a matter of deciding how you want your story to be written.
I think both writers are at about the same skill level, plus or minus a few points. At this point, it's just a matter of deciding how you want your story to be written.
I'm an aspiring writer and voice talent with a passion for literature and an unhealthy attachment to video games. I am also a seasoned typo-sniper. Inquiries are encouraged. Friendly chats are welcome.
"Always do what is right. It will gratify half of mankind and astound the other."
— Mark Twain
— Mark Twain
- trooper6
- Lemma-Class Veteran
- Posts: 3712
- Joined: Sat Jul 09, 2011 10:33 pm
- Projects: A Close Shave
- Location: Medford, MA
- Contact:
Re: Visual Novel writing style
I prefer the second author. They have a better sense of humor, their writing it a bit more subtle and therefore the dialogue feels a bit more realistic.
A Close Shave:
*Last Thing Done (Aug 17): Finished coding emotions and camera for 4/10 main labels.
*Currently Doing: Coding of emotions and camera for the labels--On 5/10
*First Next thing to do: Code in all CG and special animation stuff
*Next Next thing to do: Set up film animation
*Other Thing to Do: Do SFX and Score (maybe think about eye blinks?) Check out My Clock Cookbook Recipe: http://lemmasoft.renai.us/forums/viewto ... 51&t=21978
*Last Thing Done (Aug 17): Finished coding emotions and camera for 4/10 main labels.
*Currently Doing: Coding of emotions and camera for the labels--On 5/10
*First Next thing to do: Code in all CG and special animation stuff
*Next Next thing to do: Set up film animation
*Other Thing to Do: Do SFX and Score (maybe think about eye blinks?) Check out My Clock Cookbook Recipe: http://lemmasoft.renai.us/forums/viewto ... 51&t=21978
- Laniessa
- Veteran
- Posts: 251
- Joined: Wed Feb 09, 2011 11:10 am
- Completed: CDC, Cerulean, WBW, Helena's Flowers
- Projects: Chomp Chomp, WaV
- Tumblr: adirosa
- Deviantart: adirosa
- Contact:
Re: Visual Novel writing style
I typically prefer present tense, but I prefer the second author in this face. The first author is a bit too direct, imo.
Re: Visual Novel writing style
I prefer the second one because the descriptions is more fleshed out, but as Mad Harlequin says the past tense style does put a distance to the action which you may not want in a vn.
- Appota
- Newbie
- Posts: 22
- Joined: Wed Sep 17, 2014 11:53 pm
- Completed: Chainsaw Rage ; Robo's Escape ; Ava Me - Anime Dress Up
- Projects: Project - X ; Fruit Shooter
- Organization: Appota
- Location: Vietnam
- Contact:
Re: Visual Novel writing style
Thank you so much for your inputs! They really helps me to come up with a decision. I really appreciate it!
Re: Visual Novel writing style
There IS a difference between the writers, it IS a question of style, it's NOT a question of tense.
Writer 2 tries to describe scenes but weaknesses in their prose limit the effect. E.g. use of tell, only one sense, adjectives yada yada.
Writer 1 cunningly gets around this... by not describing much of anything at all. The *In a busy plaza* bit of narration epitomises that.
Tenses aren't really an issue. It's generally not too difficult to switch between tenses, it presents a few hiccups but it can be done. Changing STYLE on the other hand, bit harder. Also going from 1st to 3rd person is usually tricky, generally because close 1st person narration tends to be "chatty" while 3rd person is not.
Pick which style you want.
Writer 2 tries to describe scenes but weaknesses in their prose limit the effect. E.g. use of tell, only one sense, adjectives yada yada.
Writer 1 cunningly gets around this... by not describing much of anything at all. The *In a busy plaza* bit of narration epitomises that.
Tenses aren't really an issue. It's generally not too difficult to switch between tenses, it presents a few hiccups but it can be done. Changing STYLE on the other hand, bit harder. Also going from 1st to 3rd person is usually tricky, generally because close 1st person narration tends to be "chatty" while 3rd person is not.
Pick which style you want.
- Mad Harlequin
- Eileen-Class Veteran
- Posts: 1068
- Joined: Sun Jul 14, 2013 12:55 am
- Projects: Emma: A Lady's Maid (editor)
- IRC Nick: MadHarlequin
- Location: Gotham City
- Contact:
Re: Visual Novel writing style
We're both right. I said the primary and most obvious difference was the tense chosen, which contributes to what we define as style.Cith wrote:There IS a difference between the writers, it IS a question of style, it's NOT a question of tense.
Based on your analysis, the second writer needs improvement, but is preferable, since he or she is at least trying to describe a scene. That's less a question of style than it is one of overall skill, however. (More feedback for the OP.)Writer 2 tries to describe scenes but weaknesses in their prose limit the effect. E.g. use of tell, only one sense, adjectives yada yada.
Writer 1 cunningly gets around this... by not describing much of anything at all. The *In a busy plaza* bit of narration epitomises that.
In the interest of providing Appota with more information for decision-making, I chose to address the effect of present tense versus past tense on the scene.
Appota, think about how you want the story to be told, and choose a writer accordingly. That should make your decision slightly easier.
I'm an aspiring writer and voice talent with a passion for literature and an unhealthy attachment to video games. I am also a seasoned typo-sniper. Inquiries are encouraged. Friendly chats are welcome.
"Always do what is right. It will gratify half of mankind and astound the other."
— Mark Twain
— Mark Twain
- Appota
- Newbie
- Posts: 22
- Joined: Wed Sep 17, 2014 11:53 pm
- Completed: Chainsaw Rage ; Robo's Escape ; Ava Me - Anime Dress Up
- Projects: Project - X ; Fruit Shooter
- Organization: Appota
- Location: Vietnam
- Contact:
Re: Visual Novel writing style
I think tense can be adjusted if told, too. The second writer was in a bit of disadvantage because I didn't gave him enough information for the scene. All I gave him was 'the MC passes by a town and see a guy, he approaches her but is dragged off by his friend', while the first one has most of the details about the project. But I guess it doesn't have anything to do with style?
Please pardon my idiocy, but does it mean the writer 2's describing too much it narrows other chance to express other thing?Writer 2 tries to describe scenes but weaknesses in their prose limit the effect. E.g. use of tell, only one sense, adjectives yada yada.
The 2nd writer told me it's easy to switch tense, in the sample it was my fault for not make it clear. I'm more concerned about the way they write the story, dialogues and such. I'm not sure about how I want the story to be told, because I just aim to create a normal otome.In the interest of providing Appota with more information for decision-making, I chose to address the effect of present tense versus past tense on the scene.
Appota, think about how you want the story to be told, and choose a writer accordingly. That should make your decision slightly easier.
Re: Visual Novel writing style
Well, briefly (because these are pretty clichéd pieces of writing advice, and I don’t like dispensing clichéd pieces of writing advice) it means the writer has trouble getting across a vivid image with their prose.
They focus on the visual sense nearly exclusively, and not sound, smell or touch so the reader has a very incomplete picture of the scene. The use of “tell” means the writer constantly delivers conclusions formed by the narrator without describing the actual scene, like “he is handsome”, or “practically began dragging”. What action the does “practically began dragging” describe? Was the guy digging in his heels and looking back over his shoulder? Was there no physical digging in, but a lot of turning and looking back? I dunno, I have a hard time forming an image of it. Overuse of adjectives just means a lot of one word descriptions that don’t really do a good job describing things. They struggle to do the job they’re asked to because they’re not powerful enough. “Jul bowed slightly” (heh, that’s an adverb but same diff,) what does slightly describe? A dip of the head, a slight bending of the waist? I assume it's nowhere pass the horizontal.
Basically it all adds up to a difficulty painting an image of what’s happening to the reader. Harlequin is right, it’s more a question of experience and skill. The thing is the above techniques are perfectly valid, but in moderation. I think writer 2 well and truly overuses them, but that’s a pretty common problem *shrugs.* Gets a bit complicated when you start talking about “when to use 'tell' and when to use 'show'” and “when adverbs and adjectives are fine” so… I’ll leave it there. It's more of an individual style thing after you've studied and experimented. Harlequin's pretty proficient at analysing this stuff, if her gut tells her they're pretty comparable skill wise, it's a fair bet. It just depends what you want.
They focus on the visual sense nearly exclusively, and not sound, smell or touch so the reader has a very incomplete picture of the scene. The use of “tell” means the writer constantly delivers conclusions formed by the narrator without describing the actual scene, like “he is handsome”, or “practically began dragging”. What action the does “practically began dragging” describe? Was the guy digging in his heels and looking back over his shoulder? Was there no physical digging in, but a lot of turning and looking back? I dunno, I have a hard time forming an image of it. Overuse of adjectives just means a lot of one word descriptions that don’t really do a good job describing things. They struggle to do the job they’re asked to because they’re not powerful enough. “Jul bowed slightly” (heh, that’s an adverb but same diff,) what does slightly describe? A dip of the head, a slight bending of the waist? I assume it's nowhere pass the horizontal.
Basically it all adds up to a difficulty painting an image of what’s happening to the reader. Harlequin is right, it’s more a question of experience and skill. The thing is the above techniques are perfectly valid, but in moderation. I think writer 2 well and truly overuses them, but that’s a pretty common problem *shrugs.* Gets a bit complicated when you start talking about “when to use 'tell' and when to use 'show'” and “when adverbs and adjectives are fine” so… I’ll leave it there. It's more of an individual style thing after you've studied and experimented. Harlequin's pretty proficient at analysing this stuff, if her gut tells her they're pretty comparable skill wise, it's a fair bet. It just depends what you want.
Who is online
Users browsing this forum: No registered users