papillon wrote:
.... If all the male-perspective games offered this to make it easier on the female readership, this would be a fair request. As it is, I think this would be unfairly compromising the female-perspective game.
I was only referring to the male perspective since that was what I thought the person who started this thread was talking about to begin with. However, I agree with you that it would be unfair to female readers if it was only done for the benefit of males. I do agree that it should be done for the female perspective, too (just as much as it should be for the male).
However, I'm not one to discourage a good thing, even if everyone doesn't get it all at once. If it was only done for the female benefit, sure I'd be extremely tempted to be envious, but I'd be glad for them, at least. (Though I would look on it as a large neusance if it became a cultural thing where it was looked on as a feminine trait for visual novels, and thus making it never/rarely come to the male perspective).
You make several good points, even without saying them all.
To make things easier, we could forget writing the viewpoints of both genders and consider again adding both first and third person perspectives for the same visual novel. This way is entirely fair to both parties, though I'm not sure if everyone agrees with me that a third person perspective makes such a visual novel easier for the other gender to handle (I would think so, but you never know, and many people might form opinoins without trying it, or observing, first).
For the sake of argument, though, how would you tell which gender the writer was catering to, since both perspectives would be there? Well, you could tell if it was for one which had been released previous to this.
Personally, though, I think it would be more agreeable to write from the female perspective than to read it (since I would be creativing the people, rather than simply observing them intimately: to me, if I was writing the story, I would think of the characters more as my children than role-models/molds for how I might think/feel/be). I'm kind of doing a dual-perspective visual novel now (though it is third person, anyway); I don't really have a preference for which perspective I write, actually (but then I'm not 'very' practiced in the art of romance-writing; I'm mostly into fantasy, so far).
Non-romance female perspectives don't bother me at all (I like them quite a bit, actually) - nor do mild-romance female perspectives. It's just when the writer gets all into their deepest darkest (i.e. flowery and immodest/indecent) desires for the male characters that it gets uncomfortable. Well, I guess the visual novel I cited earlier didn't really have any of that, and it was still uncomfortable. I think it's just the first person perspective. It affects me in ways I never thought books would (but then, these aren't exactly the same as normal books) - thankfully, that can be good, too, and so I think it should be utilized in many new ways not yet discussed here.
Well, I hope I said something useful. Thanks for the reply. I really didn't mean to be unfair (I was just trying to make suggestions pertaining to the original question as it was asked; had I more time, or been less tired, I may have addressed this issue as well).
So in summary, I think you're right. And, I think other things should be considered (such as the first and third person thing).