Aileo wrote:I honestly believe there is no such thing as an original story, as most are based on precious few archetypes.
It's true. What Kate said is also true. Everything that has been said in fiction has been said before. The idea that you think is innovative might have been written years ago in a prose novel, a movie, a comic, or some other form of media.
That said... start by reading TVTropes' article
So You Want to be Original. The site has a number of inspirational or thoughtful articles, but keep in mind that it can be a notorious time sink.
Afterwards, think about the following:
1. Ask yourself, "What do I want to achieve with my story?" Perhaps you can write a story that's personal, and that reflects your interests and experiences. Maybe you're writing in order to react to several stories that you really liked, and perhaps also some that you did not especially enjoy.
2. Indie creators have to make sure their stories and games can find an audience willing to buy them. If you're creating freeware, this is not a concern. Your story can be as experimental, ridiculous, or didactic as you want.
3. Read outside your favorite genres and categories. There's a world of experiences out there. Look for styles and formats that are unfamiliar to you. I say this as a person who grew up reading a lot of fantasy novels, and who didn't realize for years just how many books could be described as
Lord of the Rings with a handful of changes.
4. Remember, sometimes people like stories *because* they have familiar elements. Comparing and contrasting can be an enjoyable activity. For instance, the movies
Pretty in Pink and
Some Kind of Wonderful were released one year apart, and are clearly similar. You'll find people who like both, or who prefer one over the other.
5. Finally, don't worry too much. If you experience frustration and worry, then strive to finish writing it and move on.
I read SundownKid's comments and liked them. Consider a variety of ways to help your story stand out. I don't recommend patterning your story after a popular one, just changing the setting, and then calling it a day. Instead, think about things such as tone, pacing, and format. For instance...
* Fill your story with absurd comedy.
* Or keep it relentlessly bleak.
* Make sure your story focuses on the characters being proactive
* Slow the pace down with many calm conversations.
* Tell it through a series of fictional diary or blog entries.
* Create short chapters.
* Try writing it in first person narrative from just one person's perspective.
* Try second person narrative.