YouTube Tutorial Series/Beginners Summer 2016-Collaboration?
Posted: Fri Apr 29, 2016 12:09 am
Hello. I'm back, everyone. And better. And almost done with finals (and no summer camp counselor position this year for me!) so super empty summer. Therefore, I have a project to present and seek feedback for.
As I posted in my update to my game this week, I'm seeking to host concise, educational, and complete YouTube tutorials for Ren'Py and elements of game creation (some not specific to Ren'Py, therefore I'm posting here.) I'm 3/4 through getting my education degree and I'd like to apply some of the techniques I'm learning to teaching new programmers Ren'Py, specifically in its capacity as an introduction to other forms of programming but mainly in its story-based game creation usage, and hosting lessons as well regarding writing, planning, and helpful tools or examples showcased from other games.
Project Goals:
Goal: 1, MAYBE 2 videos per week all through the summer months.
*I'd like to create a working list of tutorial subjects. The length and content can vary from 10-min lessons to an hour.
*I will gladly work with any volunteer contributors, mostly for sample code demonstrating certain functions OR advice and pro tips. For example, what are some of the different ways to code for image maps or image buttons? What are the pros and cons of these? Also, demonstrations of compiling levels of a feature- learning how to assign a point value, then to check point values, then a demonstration of what it looks like in a game or uses, then perhaps how to run complex functions with the point value, etc., etc.
*Create each video with steps that are like a lesson plan. Overview, some examples, some demonstration of how to do it, more concepts, add to the sample/code along, and feature a related game briefly. (give or take a few rounds of the demonstration and overviewing per topic)
*Create high quality videos with clear audio AND subtitles, may include translations, that are understandable and accessible for viewers. (No offense to those who may have made videos, but I haven't found anyone who has done a complete series, with reliable audio, language translations or subtitles, clear visual, and with learning-based lessons. So I'd like to make a project of this and put a complete, accessible and easier set of lessons for learners.)
I can't emphasize enough that I want input of what tutorials you would find helpful and what the "basics" are to making a complete game. Your interoperation can vary. Also, if you have suggestions of tutorials AND you'd allow me to showcase a brief clip of it in action in your game (probably less than 1 min long), let me know.
If anyone wants to offer any other help, let me know.
Existing Topic ideas
(not in order; I'll arrange them in a better order at the end of next week when I begin planning and writing the lessons.)
*Ren'Py overview OR common free game engines overview. Showcase a few features, a quick list of the engine/software's best features and pros/cons, list a few games made with the engine.
*How to declare game characters - images, how to rename, how to add a "your name is ___ box"
*Coding terms overview- lingo, basics, FAQ's?
*textbox, text settings (typewriter print or smooth roll-out vs the plain "appear" text)
*Sprites, sprite head by vbox
*image mapping + clickable
*sounds, voicing, audio channels, quick .ogg tutorial
*branching story/organization tips, twine
*affection points or other points, pts. in general, perhaps graph/bar (ex. health bar, etc.) tutorial
*random select, random events
*copyright tips
*elif, if, else
*to call or to jump? Tips and tutorials, logic walkthrough
*persistent data?
*inventory system
*monetize a game, where to host, disc or no disc... mostly a showcase episode
*splash page coding (menu), menu buttons, layers and photoshop, AND how to interpret the menu and options coding.
Suggestions?
As I posted in my update to my game this week, I'm seeking to host concise, educational, and complete YouTube tutorials for Ren'Py and elements of game creation (some not specific to Ren'Py, therefore I'm posting here.) I'm 3/4 through getting my education degree and I'd like to apply some of the techniques I'm learning to teaching new programmers Ren'Py, specifically in its capacity as an introduction to other forms of programming but mainly in its story-based game creation usage, and hosting lessons as well regarding writing, planning, and helpful tools or examples showcased from other games.
Project Goals:
Goal: 1, MAYBE 2 videos per week all through the summer months.
*I'd like to create a working list of tutorial subjects. The length and content can vary from 10-min lessons to an hour.
*I will gladly work with any volunteer contributors, mostly for sample code demonstrating certain functions OR advice and pro tips. For example, what are some of the different ways to code for image maps or image buttons? What are the pros and cons of these? Also, demonstrations of compiling levels of a feature- learning how to assign a point value, then to check point values, then a demonstration of what it looks like in a game or uses, then perhaps how to run complex functions with the point value, etc., etc.
*Create each video with steps that are like a lesson plan. Overview, some examples, some demonstration of how to do it, more concepts, add to the sample/code along, and feature a related game briefly. (give or take a few rounds of the demonstration and overviewing per topic)
*Create high quality videos with clear audio AND subtitles, may include translations, that are understandable and accessible for viewers. (No offense to those who may have made videos, but I haven't found anyone who has done a complete series, with reliable audio, language translations or subtitles, clear visual, and with learning-based lessons. So I'd like to make a project of this and put a complete, accessible and easier set of lessons for learners.)
I can't emphasize enough that I want input of what tutorials you would find helpful and what the "basics" are to making a complete game. Your interoperation can vary. Also, if you have suggestions of tutorials AND you'd allow me to showcase a brief clip of it in action in your game (probably less than 1 min long), let me know.
If anyone wants to offer any other help, let me know.
Existing Topic ideas
(not in order; I'll arrange them in a better order at the end of next week when I begin planning and writing the lessons.)
*Ren'Py overview OR common free game engines overview. Showcase a few features, a quick list of the engine/software's best features and pros/cons, list a few games made with the engine.
*How to declare game characters - images, how to rename, how to add a "your name is ___ box"
*Coding terms overview- lingo, basics, FAQ's?
*textbox, text settings (typewriter print or smooth roll-out vs the plain "appear" text)
*Sprites, sprite head by vbox
*image mapping + clickable
*sounds, voicing, audio channels, quick .ogg tutorial
*branching story/organization tips, twine
*affection points or other points, pts. in general, perhaps graph/bar (ex. health bar, etc.) tutorial
*random select, random events
*copyright tips
*elif, if, else
*to call or to jump? Tips and tutorials, logic walkthrough
*persistent data?
*inventory system
*monetize a game, where to host, disc or no disc... mostly a showcase episode
*splash page coding (menu), menu buttons, layers and photoshop, AND how to interpret the menu and options coding.
Suggestions?