Some pointers.. From a players point of view.
Posted: Tue Mar 01, 2005 3:49 am
I've played pretty much every freeware Ren'ai game you guys put out and I've been noticing some things I don't really like. Maybe this will help, or maybe it'll piss you off.
1. The art. Look... I know it is hard to find a good artist, and most of you do a very good job with what you have and yet there are some things about WHAT you're drawing that detract from the games you create.
( From the POV of a female manga artist )
a. Clothing. I have to admit some of the most bland clothing you will ever see on a woman you will find in american made Ren'ai games ( Not the professional ones... Those aren't too hot either ).
b. Hair. Same problem, its like the same thing over and over again.. It gets very tiring.
Ok so those are the basic blunders I see in the art in you guy'ses work.
2. Personalitys and plots. I am also a writer so I kinda know what I'm dealing with ^_^;;
Part 1 ( XD ) personalitys :
I keep on finding the same characters in each freakin' game!!! Let me list off some mary-sues of the Ren'ai world:
The shy bookish one.
The older expirienced one.
The ditzy one etc, etc.
Now don't get me wrong, I actually like the slate characters. They bring a sense of firmiliarity to a game, but try and mix em' up once in a while.
Part 2 Plots:
Why oh why do these games always have to be about people in and around collage age?! I want diversity!! Try different pairring types too! How bout' some shoujo-ai or shonen-ai? Better yet, mix it all together, now that'd be a great game... Get a guy or a gal!
So yeah. Keep it up, cause you guys rock! I hope I can join you once I figure out that new fangled ren'ai software!
Matte Ne!
c.
1. The art. Look... I know it is hard to find a good artist, and most of you do a very good job with what you have and yet there are some things about WHAT you're drawing that detract from the games you create.
( From the POV of a female manga artist )
a. Clothing. I have to admit some of the most bland clothing you will ever see on a woman you will find in american made Ren'ai games ( Not the professional ones... Those aren't too hot either ).
b. Hair. Same problem, its like the same thing over and over again.. It gets very tiring.
Ok so those are the basic blunders I see in the art in you guy'ses work.
2. Personalitys and plots. I am also a writer so I kinda know what I'm dealing with ^_^;;
Part 1 ( XD ) personalitys :
I keep on finding the same characters in each freakin' game!!! Let me list off some mary-sues of the Ren'ai world:
The shy bookish one.
The older expirienced one.
The ditzy one etc, etc.
Now don't get me wrong, I actually like the slate characters. They bring a sense of firmiliarity to a game, but try and mix em' up once in a while.
Part 2 Plots:
Why oh why do these games always have to be about people in and around collage age?! I want diversity!! Try different pairring types too! How bout' some shoujo-ai or shonen-ai? Better yet, mix it all together, now that'd be a great game... Get a guy or a gal!
So yeah. Keep it up, cause you guys rock! I hope I can join you once I figure out that new fangled ren'ai software!
Matte Ne!
c.