So, what editor do you guys use?

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SuperbowserX
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So, what editor do you guys use?

#1 Post by SuperbowserX » Sat Mar 11, 2017 5:24 am

Interested in public opinion.

Myself, I use Atom (partially because the text looks so smooth/crisp/sexy on it to me). I used to use Editra, but the lack of code folding drove me to Atom :)

What about the rest of you?

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Re: So, what editor do you guys use?

#2 Post by indoneko » Sat Mar 11, 2017 5:45 am

Notepad++

I tried Jedit and Editra since they're recommended for Renpy... but somehow I went back to Notepad++ instead
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Re: So, what editor do you guys use?

#3 Post by Hazel » Sat Mar 11, 2017 9:20 am

I love Notepad++. I use it for everything. Anytime I don't need word processor formatting, any kind of code... it's great.
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Re: So, what editor do you guys use?

#4 Post by Sonomi » Sat Mar 11, 2017 11:32 am

Normally I would use Notepad++ for coding my other things, but when it comes to Ren'Py specifically I feel Editra is a little more comfortable.
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Re: So, what editor do you guys use?

#5 Post by trooper6 » Sat Mar 11, 2017 11:58 am

I use Editra as well.
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*Currently Doing: Print Matrices, & decide emotions to use for Joint Sprite, think about blinking and lip flap. Maybe also about TransitionConditionSwitch?
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Re: So, what editor do you guys use?

#6 Post by SuperbowserX » Sat Mar 11, 2017 12:49 pm

If it had code folding I'd probably've stuck with it to.

How do you guys live without it?

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Re: So, what editor do you guys use?

#7 Post by Smaymay » Sat Mar 11, 2017 6:23 pm

I just switched from Editra to Atom and I totally agree with your sexy interface argument.
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Re: So, what editor do you guys use?

#8 Post by Sleepy » Sat Mar 11, 2017 7:01 pm

Editra for general work, TextWrangler for when I'm editing and doing fixes.
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Re: So, what editor do you guys use?

#9 Post by trooper6 » Sat Mar 11, 2017 10:26 pm

Code folding is just not that big of a deal for me. I use multiple renpy files and everything is pretty manageable.

It isn't such a big deal I feel the need to switch editors.
A Close Shave:
*Last Thing Done (Jul 7) Finished Emotion Matrix for Joint Customer Sprite.
*Currently Doing: Print Matrices, & decide emotions to use for Joint Sprite, think about blinking and lip flap. Maybe also about TransitionConditionSwitch?
*First Next thing to do: Code in all the sprite emotion and camera movement for Close Shave Sprite Sections
*Next Thing to Do: Code in all CG and special animation stuff
*Other Next Thing: Do SFX
Check out My Clock Cookbook Recipe: http://lemmasoft.renai.us/forums/viewto ... 51&t=21978

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Re: So, what editor do you guys use?

#10 Post by SuperbowserX » Sun Mar 12, 2017 12:07 am

Well I like to nest my choices' consequences directly under their menu options, and I divide each scene of a chapter into a label, so that I can scroll through and collapse files easily. It admittedly depends on your design preferences but that's mine.

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Re: So, what editor do you guys use?

#11 Post by Sonomi » Sun Mar 12, 2017 7:57 am

SuperbowserX wrote:If it had code folding I'd probably've stuck with it to.

How do you guys live without it?
I don't need code folding at the moment. It's better for me to see all the story text I've put forth at a glance rather than hiding bits, but that's a result of me constantly correcting writing mistakes and moving stuff around. ;) It's easier on my soul to keep it very visible.

But folding is generally a great feature to have when your files contain heavy logical coding, branching, etc. It's nice to collapse functions after they've been written and tested, because outside of maintenance they don't need to be seen.
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Re: So, what editor do you guys use?

#12 Post by Tempus » Sun Mar 12, 2017 8:08 am

I'd pretty much always used Notepad++ until I started working on StoryDevs when I switched to WebStorm out of ignorance, taking it on authority that I needed all the crap it offers. I didn't and I don't. It was a huge mistake and I'm going to try to migrate back (I haven't yet because I can't be bothered taking the hit of having to re-learn the shortcuts).

Notepad++ is the fastest code editor I've ever used. It opens quickly and I haven't had it hang while I'm typing. I timed Notepad++ right now and it opened in 1.86 seconds with 10 open files, full syntax highlighting immediately. WebStorm took 1 minute and 12 seconds to get to that state. "Clever" editors are irritating, and I got that "clever" vibe from Atom when I tried it. Atom does seem nicer but it was sluggish when I tried it which turned me off. I don't want a bunch of fancy config stuff, I just want it to be simple, have good performance, and shortcuts for things I need (e.g., deleting a line, commenting out a block, etc).

I barely use code folding... I usually just hit ctrl+F and search for the function name, or label name if I'm writing a VN script.
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Re: So, what editor do you guys use?

#13 Post by zankizuna » Sun Mar 12, 2017 8:56 am

Nobody uses Sublime Text????
I use it in my mac and it's great!!
the gray style is cool to see, too. looks professional XD
it has suggestions, find-replace, and colors for ren'py codes, and python..
it's pretty all around :D

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Re: So, what editor do you guys use?

#14 Post by Hazel » Sun Mar 12, 2017 12:52 pm

Yeah, the lightweight interface is a major concern for me. I've worked with IDEs in other languages. It's merited for certain kinds of large applications, but for my own projects it's definitely too slow and clunky. I can't afford to fit my computer to the demands of the dev environment.
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Re: So, what editor do you guys use?

#15 Post by Arowana » Sun Mar 12, 2017 9:14 pm

zankizuna wrote:Nobody uses Sublime Text????
I use it in my mac and it's great!!
the gray style is cool to see, too. looks professional XD
it has suggestions, find-replace, and colors for ren'py codes, and python..
it's pretty all around :D
I just switched to Sublime on my Mac! I've been using jedit up until now, and I really wish I'd switched over sooner. :lol: The RenpyLanguage package is so handy.
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