Ren'Py specific questions should be posted in the Ren'Py Questions and Annoucements forum, not here.
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Please do, so I know not to buy it.磯七ラスミ wrote:Do you need to announce your game will have jump scares?
All kidding aside, it is in very bad form not to announce something like jump scares, because some people physically can't handle such things. I just dislike them whether it's a horror game or not. Cheap way to get a fear reaction without needing to build actual tension.
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People play a horror game because they want to feel dread and feel startled and be horrified. People play spy games because they want to feel tension and suspense. People play romance games because they want to feel romantic. (Sure, there are other reasons, but as writers we are essentially emotion hackers).
If you are making a game with random, startling things, you need to communicate by your title screen, introduction, subject material, summary, etc, that this is a game for people who want to feel surprised, startled, and puzzled. Then people who want to feel that way will try your game and be pleased, and people that aren't interested in those feelings will know to stay away.
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