Anyway, I recently created a basic combat engine that I could slot into Ren'Py games. (Mostly to play a bit more with the engine, since hey! Why not?)
It's not super sophisticated, but lets you choose your weapons, do damage (using a random number generator), take hits (same), then display different endings.
I was wondering if there'd be any interest in sharing the code. Let me know if so! It's all pretty basic, still. (A while loop with a few if else statements and a couple of commands to add sound effects/flashes/etc.) But if it would be helpful to anyone else, I can publish the "game" and script.
Simple Combat Engine
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Ren'Py specific questions should be posted in the Ren'Py Questions and Annoucements forum, not here.
Ren'Py specific questions should be posted in the Ren'Py Questions and Annoucements forum, not here.
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Simple Combat Engine
Enjoy Eidolon, my free to play game at: https://mutive.itch.io/eidolon, Minion! at: https://mutive.itch.io/minion or Epilogue at: https://mutive.itch.io/epilogue
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Re: Simple Combat Engine
We are ALWAYS interested in fresh coding tricks.
The place to post those is in the Renpy COOKBOOK.
viewforum.php?f=51
The place to post those is in the Renpy COOKBOOK.
viewforum.php?f=51
Ookami Kasumi ~ Purveyor of fine Smut.
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"No amount of great animation will save a bad story." -- John Lasseter of Pixar
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"No amount of great animation will save a bad story." -- John Lasseter of Pixar
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