Matching a "team" and talent to a vision?
Posted: Thu Jan 04, 2018 8:30 am
So, I'll start off by saying that this is a more intellectual question given the stage I'm at. I'm still in the drafting phase for the story, so this bridge won't be crossed for a while. That said...
I have a VN I'm working on. It's not the kind of project I'm doing to " get my feet wet", it's more of a large-scale thing. All advice about "do something simple for your first work" aside, this is the kind of project I want to do right, so it will definitely be several years before it sees the light of day. This isn't a question specifically about that stuff. I have plenty of conceptual stuff planned: An outline of the story, a strong grasp on the cast, a malleable structure plan, a lot of soundtrack arranged, some key visuals, etc. I have a solid enough idea that I know I will need help to meet my vision of what this project can become; I can't do it myself.
So then the obvious next step, after I get to that point, of course, is to look into hiring people for the rest of the stuff. However, I don't know much about this, and don't know how the workflow goes, I guess. Commissioning work is pretty straightforward, but I'm curious about the creative process of collaboration. In the interest of not making this question too complicated, I'll try to be as clear as I can, despite the vagueness.
For example, I have a lot of soundtrack planned out and arranged, but I know I'm not capable of producing it myself to my satisfaction, and I'll need help with other tracks, so my ideal process would be to work in a closer collaborative capacity with whoever is helping produce the music. I don't know how satisfied I would be with simply commissioning stuff and refining it via back and forth. Similarly with art; I don't have as good a grasp on that aspect, as I'm not a very Visual arts kind of person, but I know that it will require (or at least I'd prefer) a fair amount of CGs, and I'd like the art to reflect the same kind of intimacy with the concept and story that I feel with the music I've arranged thus far.
I don't know if the above really makes sense, but I'm sort of asking about how it would work to produce a VAN in this manner. Is this something that you have to accept compromises on if you simply commission assets? Do you need a close-knit team of collaborators who share the same general passion for the project? Do you need a payroll of people under your direction? Is this something that's possible with minimal compromises on a non-professional level?
Please feel free to ask any clarifying questions. As I mentioned earlier, this is a more intellectual question at this stage, I won't be seriously thinking about the rest of the pieces until I'm much further along with the writing and planning. I'm mostly curious about how possible it would be to form a team that would be able to assemble something I can be really proud of. I know that forming teams of people who all have their own vision leads to creative conflict and compromise, but I do still want every aspect of the project to have the amount of passion and motivation I'd put into it if I were capable myself.
I know I sound like in getting ahead of myself, but like I said, it's hypothetical at this stage. I hope I've made myself clear enough. Again, ask anything you need to. As always, feel free to move this thread if there's a more appropriate location.
Thanks in advance!
I have a VN I'm working on. It's not the kind of project I'm doing to " get my feet wet", it's more of a large-scale thing. All advice about "do something simple for your first work" aside, this is the kind of project I want to do right, so it will definitely be several years before it sees the light of day. This isn't a question specifically about that stuff. I have plenty of conceptual stuff planned: An outline of the story, a strong grasp on the cast, a malleable structure plan, a lot of soundtrack arranged, some key visuals, etc. I have a solid enough idea that I know I will need help to meet my vision of what this project can become; I can't do it myself.
So then the obvious next step, after I get to that point, of course, is to look into hiring people for the rest of the stuff. However, I don't know much about this, and don't know how the workflow goes, I guess. Commissioning work is pretty straightforward, but I'm curious about the creative process of collaboration. In the interest of not making this question too complicated, I'll try to be as clear as I can, despite the vagueness.
For example, I have a lot of soundtrack planned out and arranged, but I know I'm not capable of producing it myself to my satisfaction, and I'll need help with other tracks, so my ideal process would be to work in a closer collaborative capacity with whoever is helping produce the music. I don't know how satisfied I would be with simply commissioning stuff and refining it via back and forth. Similarly with art; I don't have as good a grasp on that aspect, as I'm not a very Visual arts kind of person, but I know that it will require (or at least I'd prefer) a fair amount of CGs, and I'd like the art to reflect the same kind of intimacy with the concept and story that I feel with the music I've arranged thus far.
I don't know if the above really makes sense, but I'm sort of asking about how it would work to produce a VAN in this manner. Is this something that you have to accept compromises on if you simply commission assets? Do you need a close-knit team of collaborators who share the same general passion for the project? Do you need a payroll of people under your direction? Is this something that's possible with minimal compromises on a non-professional level?
Please feel free to ask any clarifying questions. As I mentioned earlier, this is a more intellectual question at this stage, I won't be seriously thinking about the rest of the pieces until I'm much further along with the writing and planning. I'm mostly curious about how possible it would be to form a team that would be able to assemble something I can be really proud of. I know that forming teams of people who all have their own vision leads to creative conflict and compromise, but I do still want every aspect of the project to have the amount of passion and motivation I'd put into it if I were capable myself.
I know I sound like in getting ahead of myself, but like I said, it's hypothetical at this stage. I hope I've made myself clear enough. Again, ask anything you need to. As always, feel free to move this thread if there's a more appropriate location.
Thanks in advance!