Question about game design: sensitive content option.
Posted: Thu Jan 18, 2018 4:48 pm
Hello guys!
My Visual Novel has sensitive content and I want to put an option where the player can turn this on/off. But I still do not know what would be the best solution for this.
The best thing I thought was put an option on the Main Menu, called Sensitive Comment. The player could access it anytime and "on / off" whenever he wanted. However, I suspect that such a solution could cause some kind of problem in the progress of the game (I'm not sure about that). For example, if the player decides to turn on the content, save the game, turn off the content and load the game. I'm not sure if that would cause some sort of problem, but I'd rather not risk it.
Would anyone have a suggestion to solve this problem? Is there a better way to turn on / off sensitive content?
P.S: I'd rather not put this in the beginning of the game because I want to give the player the option to turn off the content without having to start a new save.
My Visual Novel has sensitive content and I want to put an option where the player can turn this on/off. But I still do not know what would be the best solution for this.
The best thing I thought was put an option on the Main Menu, called Sensitive Comment. The player could access it anytime and "on / off" whenever he wanted. However, I suspect that such a solution could cause some kind of problem in the progress of the game (I'm not sure about that). For example, if the player decides to turn on the content, save the game, turn off the content and load the game. I'm not sure if that would cause some sort of problem, but I'd rather not risk it.
Would anyone have a suggestion to solve this problem? Is there a better way to turn on / off sensitive content?
P.S: I'd rather not put this in the beginning of the game because I want to give the player the option to turn off the content without having to start a new save.