Using stock backgrounds for a demo?

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dmasterxd
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Using stock backgrounds for a demo?

#1 Post by dmasterxd »

Is this a good idea? I’ve managed to commission sprites for the characters and music but I’m starting to run dry so I can’t pay for a BG artist right now.

My plan was to use a Kickstarter but I’ve heard you should have a demo released representative of the final project. But if I was planning on changing the backgrounds with the Kickstarter funds, would that even be a good idea? Or would it ruin the game’s chances of getting funded?

Please and thank you.

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fleet
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Re: Using stock backgrounds for a demo?

#2 Post by fleet »

Just my opinion:
I don't see a major problem with using stock backgrounds for your kickstarter demo. I would advice you saying specifically that you are going to use the kickstarter funds to replace the stock images.
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Re: Using stock backgrounds for a demo?

#3 Post by Zelan »

fleet wrote: Sun Mar 11, 2018 2:53 pm Just my opinion:
I don't see a major problem with using stock backgrounds for your kickstarter demo. I would advice you saying specifically that you are going to use the kickstarter funds to replace the stock images.
I agree with this. Just make sure the backgrounds are allowed for use in a commercial product.

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Re: Using stock backgrounds for a demo?

#4 Post by Ana »

I don't think it's necessarily bad to use stock backgrounds at all as long as its non-obvious (i.e. some changes are made if applicable) and it depends on which platform/type of game you intend to make. For some of the voltage games and other phone games, companies often use stock backgrounds and people still play them anyway.

For a demo, I think it should be okay as well.

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Re: Using stock backgrounds for a demo?

#5 Post by pumpkin spike »

I don't see anything wrong with using stock backgrounds, a note mentioning (heavy) background changes for the full release would probably be helpful to make it less jarring for the player.
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