Suggestions for a Theme/GUI template I'm making
Posted: Tue Jul 10, 2018 11:20 pm
So I'm really antsy to start working on something and I'm not ready to jump back into my game at the moment since there's so much to do and I don't know where to start but I'd like to put something up again that people could use. I was thinking of creating a ren'py theme that you can actually customize. If that makes sense. I'd put an interactive menu (which you could easily hide once you're done customizing) that sets up the theme how you want it to be.
Is this a bad idea? Would the info from all the custom choices take up too much space? What are your inputs? Also if it was done well (and I want to include options to add a money system etc already implemented if you want to turn it on), would you be willing to pay for it?
Also if you like this idea, please list things you'd like to see with it and what you think a good theme/gui needs
Thanks!
Is this a bad idea? Would the info from all the custom choices take up too much space? What are your inputs? Also if it was done well (and I want to include options to add a money system etc already implemented if you want to turn it on), would you be willing to pay for it?
Also if you like this idea, please list things you'd like to see with it and what you think a good theme/gui needs
Thanks!