A place to discuss things that aren't specific to any one creator or game.
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- Joined: Wed Jan 16, 2019 6:42 am
I would like help with a visual novel I am making and will release upon completion its called bad ending. Its post apocalyptic and I want it to have no good endings.I'm giving it lots of choices because the player/reader should have freedom and I dont want to force anything plus this is my first visual novel
I have some programming knowledge but not a ton
What I mainly need help with is what choices it should have. its supposed to be player/reader driven
Last edited by jjones2850
on Wed Jan 16, 2019 3:19 pm, edited 3 times in total.
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- Joined: Wed Jan 16, 2019 2:33 am
Umm... I'm not sure what the question is here. What do you need help with? I mean if you're just asking if the idea is doable then sure. Anything is just about.
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- Joined: Wed Jan 09, 2019 2:42 am
Saying that you need help with a project simply puts everyone in a state of confusion. If you need someone specific, I'd recommend looking here:
Although I'd highly recommend that as the creator of the story, you might want to have some programming knowledge. If you intend on using Ren'Py, I would recommend visiting here:
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- Joined: Fri Feb 01, 2019 9:44 am
the decisions/choices would be heavily based upon the story and whats happening in the route at the time, its called bad ending. "Its post apocalyptic and I want it to have no good endings." is not enough information to give any advice on choices since we dont know what happening except its post apocalyptic.
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Making something very interactive as your first game will be very challenging.
Also, with how little info you've given no one will be able to tell you what choices you should include. We don't know your story (if there is any) and we don't know what your creative vision is beyond what you stated in your post - which is nowhere near enough to help. Remember that most people won't be willing to write your story for you or make your game for you, unless you pay them.
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I'd suggest to dig a little bit on how branching narrative is done and structured. Then try to research what goes into VN. Which core features You need to make game playable. Focus only on MVP - most viable product, meaning do only necessary stuff to make game run. Then add all the other stuff later. Good Luck !
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