but I would really like some input if anyone has any
Basically, the way this tool works currently is (I'll probably just make this an executable rather than a project folder you access through renpy),
You open the tool/program. You'll start a new template design, name the template/game, some other data and choose a save location for where this template will be exported. The template will be exported as a regular renpy game folder you can drop into your renpy projects folder and you'll be able to start working on your game with the layout/design already done.
The tool is just a visual way to set up how your game looks cutting a lot of time down by manually entering styles, positions etc. After naming the new design, you'll start in a live preview screen and choose what elements will be on a normal/main screen, where to place them (textbox, info bars, multiple textbox positions if you're using multiple dialogue) as well as colors, opacity. You can create a color palette to refer to and work off of or enter in colors manually. Choose text size, text/name tag locations. You get the idea.
This is currently all I have programmed in so far and will be adding in areas to customize screens as well. So far this has been a fun project and I hope that when it's done, it'll be useful for those who are interested in downloading/purchasing it.
All of that being said, what are some ideas you guys have that would be helpful to include? What would you like to see in this tool? Thanks^^
I've considered maybe starting a dev blog for this if it ends up being a big enough project but I'm not entirely sure..









