Python
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Ren'Py specific questions should be posted in the Ren'Py Questions and Annoucements forum, not here.
Ren'Py specific questions should be posted in the Ren'Py Questions and Annoucements forum, not here.
Python
So I'm still kinda new to the whole python thing and I was wondering if it had the ability to create fighting type games? What about pygames? What's it limits? And python can be put into ren'py right? I don't plan to make anything of the like but it would be nice to be able to.*Thinks of the possibilities*
- PyTom
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Okay, Python is a programming language, like many of the other programming languages out there. Python is a high-level, interpreted language, which means it's easier to write in than a language like C, but also a bit slower.
There are libraries that make it easier to write games in Python. Pygame is one of them... But realize that quite a bit of programming would go into making a fighting game from scratch.
Ren'Py is a Python/PyGame application that makes writing a certain class of games (visual novels and dating sims) easier. Ren'Py games use python in a number of ways... Python is used as a language for declaring things like images and characters. Python expressions are also used in the if and while statements, among others.
One feature I've been meaning to add to Ren'Py for a while now is the ability to allow arbitrary python code to shut down Ren'Py for a while and do its own thing, and then return to Ren'Py later. This would allow minigames to be included in a Ren'Py game, by sufficently skilled programmers. It's still on my list of things to do, but fairly low prority. (A rewrite of the sound system, to support archived sounds and multiple compressed sounds at once, will come first.)
There are libraries that make it easier to write games in Python. Pygame is one of them... But realize that quite a bit of programming would go into making a fighting game from scratch.
Ren'Py is a Python/PyGame application that makes writing a certain class of games (visual novels and dating sims) easier. Ren'Py games use python in a number of ways... Python is used as a language for declaring things like images and characters. Python expressions are also used in the if and while statements, among others.
One feature I've been meaning to add to Ren'Py for a while now is the ability to allow arbitrary python code to shut down Ren'Py for a while and do its own thing, and then return to Ren'Py later. This would allow minigames to be included in a Ren'Py game, by sufficently skilled programmers. It's still on my list of things to do, but fairly low prority. (A rewrite of the sound system, to support archived sounds and multiple compressed sounds at once, will come first.)
Supporting creators since 2004
(When was the last time you backed up your game?)
"Do good work." - Virgil Ivan "Gus" Grissom(When was the last time you backed up your game?)
Software > Drama • https://www.patreon.com/renpytom
- PyTom
- Ren'Py Creator
- Posts: 16096
- Joined: Mon Feb 02, 2004 10:58 am
- Completed: Moonlight Walks
- Projects: Ren'Py
- IRC Nick: renpytom
- Github: renpytom
- itch: renpytom
- Location: Kings Park, NY
- Contact:
During the shutdown, one could call pygame functions directly from python. I'm afraid that the question really isn't all that meaningful. Pygame is a library that is used from Python.
Image library script? Are you talking about archive_images.bat?
Image library script? Are you talking about archive_images.bat?
Supporting creators since 2004
(When was the last time you backed up your game?)
"Do good work." - Virgil Ivan "Gus" Grissom(When was the last time you backed up your game?)
Software > Drama • https://www.patreon.com/renpytom
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