pinkmouse wrote:
Words are the minority component in any communication. Body language, tone of voice and even the speed of delivery are all significant.
This is true, for actual human interaction. But when you're writing a VN, you're not going to be bombarding the reader with all that information all the time, surely? If you give the reader too much information, it stifles the imagination, because the more information you explicitly give them, the more likely it is to conflict in an unimportant way with their mental image of the scene so far. The reader's imagination is one of the most important tools a writer can potentially exploit, it can evoke smell and colour and shape and sound and texture and all kinds of other things you can only hint at with words, and giving it too much explicit information makes it less likely to be able to work well enough to draw the reader in.
To go back to your example, for instance, there's also a big difference between:
"So, are we going to meet up later?" asked Chris, a hopeful tone in his voice.
Jo continues stuffing the envelopes, her lips a thin line.
"We don't have to, if you don't want." said Chris, hesitantly.
and
"So, are we going to meet up later?" asked Chris, with a teasing inflection in his voice.
Jo continues stuffing the envelopes, her lips a thin line.
"We don't have to, if you don't want." He was openly mocking her, now, repeating the last lines of her nervous conversation with Jeremy in the hall earlier.
should we always add such information to dialogue there, as well? Should we detail how the characters are standing, what they're doing with their hands, where they're looking, how fast they're breathing, all the time?
If the reader knows that Chris has a crush on Jo and has just offended her inadvertently, then they're going to read the words the way they're described in the first example in their head anyway, and if they'd seen the previous conversation that Chris alludes to in the second scene and know a bit of his character, they don't need to be given the intonation. They already know it, because the reader is a human being with experience of having conversations with other human beings themselves. And being too detailed also risks the reader thinking "why are they telling me all this? It's obvious!".
More to the point, VNs are generally told from the first person perspective, and when you ask a question like that you're expecting a response - the ellipsis is far closer to the experience of sitting through an uncomfortable silence than the flat description of what the character does instead. You're not focussing on the fact that she's stuffing envelopes, you're focussing on the fact that she's
not saying anything.
Anyway, I certainly wouldn't say that it's never a good idea to describe what's happening instead of using ellipsis, just that I'd shy away from saying it's
always a good idea. Expanding upon the situation isn't always a good idea.
prezzey wrote:
I don't like single lines which consist of ellipses, probably mostly because I used to know someone who used them on online chat to indicate passive-aggressiveness! So I try not to use them myself because I remember the effect they had on me ;) ^^;
You should really consider that since they elicit a profound emotional response, it's quite possible that other people would have the same kind of reaction, and thus that such ellipsis could be a powerful tool to convey that kind of character. Generally creative writing is about getting across well-rounded, believable characters more than it's about making your reader comfortable, after all.