NaNoRenO 2006- Tick tock people!

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clubanimon
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NaNoRenO 2006- Tick tock people!

#1 Post by clubanimon » Tue Feb 28, 2006 6:41 pm

Beware the death clock for it has started!



NaNoRenO
Akimaru
Dre
gekiganwing
herenvardo
Megaman Z
Quin
Shii

IntRenAiMo

Alessio
Blue Lemma
bookie
clubanimon
DigiBloo
Rio
Sakura Maple
ShiraiJunichi
Fox Trot progress- 4% -paused
Well Met (images) - 30% -Backgrounds Done~!
:~'*'~:
...say something or i'll bite you <^.^>

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Quin
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#2 Post by Quin » Wed Mar 01, 2006 3:13 am

*wonders if the other 14 people/teams have started to panic yet*

Sweet mercy... an entire game... in 31 days.

Good luck, everyone! ^_^

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clubanimon
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#3 Post by clubanimon » Wed Mar 01, 2006 3:24 am

Oh the people that jsut started arnt paniced yet i'd think...there on the omg new stuff rush. Give them 3 days in >>;
Fox Trot progress- 4% -paused
Well Met (images) - 30% -Backgrounds Done~!
:~'*'~:
...say something or i'll bite you <^.^>

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Grey
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#4 Post by Grey » Wed Mar 01, 2006 4:40 am


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rioka
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#5 Post by rioka » Wed Mar 01, 2006 10:32 am

Grey wrote:Good luck everyone! <--*clicky*
lol Thanks Grey! That definitely lifts up the mood a bit. =D

:goes back into the shadows:

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PyTom
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#6 Post by PyTom » Wed Mar 01, 2006 12:05 pm

Okay... now that NaNoRenO has started around the world, I've removed the text telling people when NaNoRenO starts, and have put up the :twisted: DeathBar :twisted:.

Assuming I coded it correctly and the cron job runs at the right times, it will slowly fill over the course of NaNoRenO, with the final column of pixels being filled just after the end of the month, US/Eastern time. It's designed to provide a visual representation of just how little time you have left, with each square corresponding to a single day, and the dark squares representing the few remaining weekend days.

Enjoy!
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#7 Post by monele » Wed Mar 01, 2006 2:34 pm

Good luck to everyone participating :)

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#8 Post by bookie » Thu Mar 02, 2006 1:51 am

I'm almost done with the script for the code. Just a little more and I can get to the cosmetic stuff... T_T

Grey, that rocks. XD

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ShiraiJunichi
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#9 Post by ShiraiJunichi » Thu Mar 02, 2006 2:31 am

Summer Snow's Website LAUNCHED! http://www.cs.utah.edu/~jasons/summersnow/index.html
It may not have a whole lot of content, but doesn't it look nice?
Anyway, I think this should help my development team, as I can post tons of stuff on the private team page that only we can see ^_^

Script is coming along. I planned on the game being short at first, but I'm beginning to think that the game might grow in length to last a decent amount of time ^_^

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#10 Post by Shii » Thu Mar 02, 2006 2:55 am

http://tano.shii.org/ is where I will put my game when it is finished.

What I'm nervous about right now is getting the character designs to come out right, a point of sure soreness among many developers.

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#11 Post by Alessio » Thu Mar 02, 2006 9:10 am

Looking good, but I'm behind my self-set schedule for the script (4 chapters out of 6 finished). But since it's a short game I'm still optimistic to catch up. Thankfully character graphics and backgrounds were finished a long time ago. It's really cute to have the girls blinking at you, and it's kind of motivating, too. :)

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PyTom
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#12 Post by PyTom » Thu Mar 02, 2006 10:26 am

I've added links to NaNoRenO participants that I know about with blogs and/or pages about their game to The Big Board.

I wasn't very complete about this, so if you have a page I didn't include, please let me know, or just add it yourself.
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#13 Post by rioka » Thu Mar 02, 2006 10:42 am

As always, you can find info on my game in the Games page of Ren'aiGames.net. There's actually been a preview for awhile now. ;)

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Quin
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#14 Post by Quin » Thu Mar 02, 2006 4:10 pm

I don't know which is scaring me more... the Death Clock, the Death Bar, The Big Board... or the fact that PyTom knew where to find my update page without me telling him. ^_^; (Yes, it's in my .sig, but this is the first post to contain my .sig.)

EDIT: It might be worthwhile to put the usernames associated with the URLs on The Big Board. My URL has nothing in common with my username, and which person is behind at least one of the other URLs is still a complete mystery to me. (And the previous sentence doesn't parse whatsoever.)

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PyTom
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#15 Post by PyTom » Thu Mar 02, 2006 4:35 pm

Actually, your website is (and has been for a while) linked from the little www button at the bottom of each of your posts. So it was fairly easy to find your page from there.

I also tend to try to discover Ren'Py users through a number of means, such as monitoring referrers and using google.

And if that fails, there's always my Ren'Ai Information Network (RAIN), which is more than happy to tap phone lines for me. :-)
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(When was the last time you backed up your game?)
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