Well, the court scenes ARE the VN parts. Only that instead of text choices like "Present the bloody glove", you get to click on a bloody glove and then on "Present" to make a choice. Failing these parts will drain "energy" and lead to a game over sooner or later, but that's the equivalent of a VN where the number of choices you make regarding a certain person is recorded, and if you make too many bad choices about that person, you don't get the good ending any longer.kinougames wrote:@Taleweaver
AA is the closest to a VN, but it's still gameplay. You CAN get a game over, but you can also start from where you last were. (If you lose all your energy or smth, you can get a gameover during court.)
Gameplay in AA is more like "dust for fingerprints", or "use luminol", or even the "find the difference in two musical pieces" part in Apollo Justice. These parts are fun, but you can't fail them the way you can fail to beat a boss in Blue Lemma's "Zenith Chronicles" (yay! viral ad!).
I agree that VNs are adventure games at heart, only with plenty of text. Maybe we should concentrate on producing more fully voiced titles so that playing them is a little like watching puppet shows?