Dark Nights [Otome,Fantasy,Romance,Mystery][DEMO]

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Pinlin
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Re: Dark Nights [Otome,GxB,Fantasy,Romance,Mystery]

#121 Post by Pinlin » Thu Jun 07, 2018 1:48 pm

It's been a while! Our team is still working on proof reading the demo. Here is our current progress:
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I made a discord server, which is only available to contributors, but will be public when the demo is released.

Thank you for supporting us!

You can follow the project on: http://darknightsblog.tumblr.com/ | http://darknights-time.weebly.com

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Re: Dark Nights [Otome,Fantasy,Romance,Mystery][DEMO]

#122 Post by Pinlin » Mon Jul 09, 2018 5:25 pm

After a long wait, the demo is up! Thank you for your patience.
Please let us know your thoughts and experiences!

You can download on: https://pinlin.itch.io/darknights

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Demo Features:

♦ Prologue + chapter 1 of 4 routes
♦ 1 ending/ 1 achievement
♦ 63,053 words
♦ 14 CG art
♦ Original background art
♦ Original soundtracks
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Re: Dark Nights [Otome,Fantasy,Romance,Mystery][DEMO]

#123 Post by Zelan » Mon Jul 09, 2018 5:45 pm

Wow, it's so cool to see that the demo's out! That's an amazing wordcount for a demo, I can't even imagine how long the full game will be.

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Re: Dark Nights [Otome,Fantasy,Romance,Mystery][DEMO]

#124 Post by Pinlin » Tue Jul 17, 2018 3:53 pm

Zelan wrote:
Mon Jul 09, 2018 5:45 pm
Wow, it's so cool to see that the demo's out! That's an amazing wordcount for a demo, I can't even imagine how long the full game will be.
There are many choice arcs! I wanted to write in a way that the player's choice affect the story heavily. I think the actual playtime is shorter. If you have tried the demo,
let me know what you think!
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Re: Dark Nights [Otome,Fantasy,Romance,Mystery][DEMO]

#125 Post by philip » Wed Jul 18, 2018 6:31 pm

@Pinlin-

Downloaded today and played through the four arcs. Art is very nice and despite the comment from an earlier poster, I found the English dialogue to be clear and very readable.

I was disappointed with the choices offered; in all but a few instances, they did not affect the outcome. I'm assuming that they will play a part later in the game?

Will look forward to completion of this effort.

philip
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Re: Dark Nights [Otome,Fantasy,Romance,Mystery][DEMO]

#126 Post by Pinlin » Sun Jul 22, 2018 6:01 am

philip wrote:
Wed Jul 18, 2018 6:31 pm
@Pinlin-

Downloaded today and played through the four arcs. Art is very nice and despite the comment from an earlier poster, I found the English dialogue to be clear and very readable.

I was disappointed with the choices offered; in all but a few instances, they did not affect the outcome. I'm assuming that they will play a part later in the game?

Will look forward to completion of this effort.

philip
Thank you! I wanted to go for a simple and clear style to reach non-native English audience.

What do you mean with the choice outcomes? If you played Kurato's route, the last choice splits in two total different arcs. So far this is only a demo, the ending arcs are not in sight yet. The offered choices are not obviously wrong or correct. They usually give pieces of information to support the story. However, in the full version it affects the endings or extra scenes.

Thank you for the feedback!
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Re: Dark Nights [Otome,Fantasy,Romance,Mystery][DEMO]

#127 Post by Pinlin » Mon Jul 30, 2018 5:28 pm

Some CG previews for the full version of Dark Nights ( ͡° ͜ʖ ͡°)
Have small non-spoilery snippets of the main characters.

The staff is working hard on the scripts while I’m doing the illustrations.
39/60 completed so far.

You can play the demo of the visual novel here: https://pinlin.itch.io/darknights

I’d love to hear your thoughts!

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