Re: Forever Alone: Nerds the Gathering [DEMO UP 10/8/11]
Posted: Tue Nov 22, 2011 4:17 pm
Rewritten Ennui: All grammatical quirks are intentional, I swear! Lack of punctuation is pretty much my way of conveying an almost chatspeak flavor to certain points in the vernacular. Damn that lovable Jeff I'm glad that a lot of people enjoy all the characters, and I am also curious as to how the popularity numbers will shift once the full game is released.
Greyscale + color, can do. I hope to find some way to streamline my CGing process at some point down the line, but I fear that it's pretty much going to come down to photographing pen-sketches then painstakingly mouse-tracing them. The things I want to ask for for Christmas!
Nejisa: Glad it made enough of an impression to stay in your thoughts. I'm starting to think Matthew's going to be the main source of comic relief in this here venture.
So, progress?
I have ~29000 words in my document and a more or less full plot outline for every route but Douglas' (I suspect he'll be finished last). I'm working on getting together something interesting for our preexisting demo to see if it's viable for the full game. I also have, uh
Yessir, Omni knows where to properly allocate CGs.
Greyscale + color, can do. I hope to find some way to streamline my CGing process at some point down the line, but I fear that it's pretty much going to come down to photographing pen-sketches then painstakingly mouse-tracing them. The things I want to ask for for Christmas!
Nejisa: Glad it made enough of an impression to stay in your thoughts. I'm starting to think Matthew's going to be the main source of comic relief in this here venture.
I'd say 'Whichever one you'd prefer me to be', but I already let on in my drawing thread that I'm of the bro persuasion so there you go.
So, progress?
I have ~29000 words in my document and a more or less full plot outline for every route but Douglas' (I suspect he'll be finished last). I'm working on getting together something interesting for our preexisting demo to see if it's viable for the full game. I also have, uh
Yessir, Omni knows where to properly allocate CGs.