Starlight Vega (Yuri,Fantasy,Romance,Commercial)

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Mink
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Re: Starlight Vega (Character and BG art up)

#16 Post by Mink » Mon Nov 07, 2011 11:48 pm

No, I still read the summary; I just go in wary. I think for me the issue is it also feels like putting more emphasis on the sexuality*, rather than the character(s) as a whole. Which, you know, your mileage may vary on. :/

*...Unless that's the point, I guess. <x<
"I will send a fully armed battalion to remind you of my love."

***Say You Love Me***Human Enough***Cheerful!Polymorph [NaNo12][Complete!]***
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"Couldn't you stop this?"
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natsumachi
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Re: Starlight Vega (Character and BG art up)

#17 Post by natsumachi » Tue Nov 08, 2011 4:11 am

o/ yay GxG game. I'm looking forward to seeing further details and the full story. I wonder what other genres it will be? The art looks great and I like the character designs a lot (especially Lyria :3c).

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Razz
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Re: Starlight Vega (Character and BG art up)

#18 Post by Razz » Thu Nov 10, 2011 5:22 am

I can't thank you guys enough for the awesome comments. I spent most of the day yesterday working on the script.

@Zatch
Yah thank you! I'm really looking forward to your project as well! Best of luck to you too!

@Arcanum

I'm super glad you like Lyria. And yeah i'm hoping i can make the MC likable.

@Bellice
*elopes* XD

@Ryouko
Thank you for the super nice comment!

@Boniae
This is one of the nicest comments i think i've ever gotten >w< Thank you sooooo much!

@Tag~
Right on! Thanks for the offer, I'll keep you in mind :P

@Fawn
Thank you! And yes your colors are versatile and nice :P

@Auro-Cyanide
*nods* I'm sure there are people who are making these stories just for 'omg hawt' reactions but the majority do it because they love and relate to the medium. (though we could argue the 'omg hawt' are just an extreme version of that xP )

@natsumachi
Thank you! I'll try to get more info up soon!
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Mink
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Re: Starlight Vega (Character and BG art up)

#19 Post by Mink » Thu Nov 10, 2011 2:45 pm

For some reason I have the strange misfortune of constantly finding the ZOMG HAWT ones, and thus have become completely jaded and skeptical. 8|

Your game I would play, though. Also, I'm curious: have you gone to art school or are you self-taught? Because I wish I could draw like you.
"I will send a fully armed battalion to remind you of my love."

***Say You Love Me***Human Enough***Cheerful!Polymorph [NaNo12][Complete!]***
Image
"Couldn't you stop this?"
"Probably, but I don't want to."


*Website, yo*

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Razz
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Re: Starlight Vega (Character and BG art up)

#20 Post by Razz » Thu Nov 10, 2011 3:08 pm

Mink wrote:For some reason I have the strange misfortune of constantly finding the ZOMG HAWT ones, and thus have become completely jaded and skeptical. 8|

Your game I would play, though. Also, I'm curious: have you gone to art school or are you self-taught? Because I wish I could draw like you.
Ooooh, well that's understandable then, i see where you're coming from now! XD

I'm self-taught :) And doing comics also speed up my learning process. And thank you!
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Death_HUG
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Re: Starlight Vega (Character and BG art up)

#21 Post by Death_HUG » Thu Nov 10, 2011 10:51 pm

Wow!! *A* The art looks amazing! and the background... *faints from how awesome it is*
I'm stalking this now >3>

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Razz
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Re: Starlight Vega (Character and BG art up)

#22 Post by Razz » Mon Jan 16, 2012 4:22 pm

Progress has been slow due to my job but the game is still going! I've been working on the CG's so expect an update on that.

And i'm still looking for a colorist >3>
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Re: Starlight Vega (Character and BG art up)

#23 Post by Chushiki Maho » Mon Jan 16, 2012 5:48 pm

Hwaaa~ *faints from exposure from seeing beautiful graphics* this is amazing~ I tend to stay away from yuro games since most of the time I just find pointless smut. But your story has an interesting plot and beautiful back grounds, sprites, and *rambles on mindlessly about you're amazing drawings*

anyways, Ill keep my eye out for this game. ^.^
X-Tasy - GXB (WIP)
~ My Fanfiction
Virus [NaNoRenO 2012]
French to English (or vice-versa) VN translator ~ PM me if interested :3

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Razz
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Re: Starlight Vega (GxG)

#24 Post by Razz » Fri Jan 20, 2012 3:34 am

Aww, thank you so much! And i'm surprised yuri is known for smut, then again... i can't think of any non-H (commercial) yuri games >w>

Decided to get over how much i dislike coloring and take a shot at aria's sprite colors:
Image

If you have any thoughts or suggestions please let me know. :) I'm not too sure on the clothes color yet.
Image

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Re: Starlight Vega (GxG)

#25 Post by ShadowBerry » Fri Jan 20, 2012 6:48 am

I encourage your Yuri project as a fan of it! haha :P
No for real, I somewhat really like Yuri things and seeing such a game with good graphics really gets my attention :D
Hope it won't get stuck~
*waves*
Own project:
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Re: Starlight Vega (GxG)

#26 Post by Kimidori » Fri Jan 20, 2012 7:18 am

your coloring is really good
and have you found a programmer, if you not, i will be gladly help you. but i don't use Ren'py though
you can see one of my work here. it still in early development.
http://lemmasoft.renai.us/forums/viewto ... 43&t=13557

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Razz
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Re: Starlight Vega (GxG)

#27 Post by Razz » Mon Jan 23, 2012 7:11 pm

ShadowBerry wrote:I encourage your Yuri project as a fan of it! haha :P
No for real, I somewhat really like Yuri things and seeing such a game with good graphics really gets my attention :D
Hope it won't get stuck~
*waves*
Thank you! I have a pretty good feeling i'll finish this, i've got most of the art sorted out and this thread motivates me somewhat aha.
Naamio wrote:your coloring is really good
and have you found a programmer, if you not, i will be gladly help you. but i don't use Ren'py though
you can see one of my work here. it still in early development.
http://lemmasoft.renai.us/forums/viewto ... 43&t=13557
I appreciate the offer! I'm looking for someone with a bit more experience though, but thank you.

---------------------------

I've updated the status bar, background art is almost complete! Just 2 more to go. I've also been working on the script but progress is surprisingly slow.

Also just for fun this is what the CG's look like before they're inked and colored:
Image
Tends to be pretty scratchy. :P
Image

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Re: Starlight Vega (GxG)

#28 Post by Fawn » Mon Jan 23, 2012 9:32 pm

Ooo, I like the dark look of your coloring :D It's a little messy and the skirt needs to be shaded more, but, she looks nice! Also, nice cg... She's so pretty~

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Razz
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Re: Starlight Vega (GxG)

#29 Post by Razz » Mon Jan 23, 2012 9:42 pm

Good point on the skirt shading, that part was kind of hard for me in figuring out but i'll put more shadows on it. Thank you!
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Re: Starlight Vega (GxG)

#30 Post by DaFool » Tue Jan 24, 2012 3:23 am

How big is this game? Around 2 hours? Will it be freeware?
Razz wrote:
Naamio wrote:your coloring is really good
and have you found a programmer, if you not, i will be gladly help you. but i don't use Ren'py though
you can see one of my work here. it still in early development.
http://lemmasoft.renai.us/forums/viewto ... 43&t=13557
I appreciate the offer! I'm looking for someone with a bit more experience though, but thank you.
As long as you have all your assets in one place, and a complete script in pdf format, it will only 1-2 weeks to put into the game engine. Heck, if you can design the textbox and options interface as separate png buttons, even better.
(for some strange reason I find myself surrounded by yuri projects no thanks to Xent, so it's but natural this game will pop up on my radar)

So if you don't find someone to program by then, give me a holler.

What you DO need right now, though, is custom music. Every game with nice custom art deserves custom music. There are plenty of great musicians in tigsource and other places.

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