Creating a Topic for your Game

A place for game announcements, and for people to discuss games being made.
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Please read the sticky before creating a new topic. Linking to Kickstarter/Crowdfunded games requires a demo.
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CobraPL
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Re: Creating a Topic for your Game

#31 Post by CobraPL » Tue Jan 09, 2018 9:34 am

@PyTom so what is the problem with this game and topic locked? I could explain story, I could agree to make posts less frequently (if this bothers you) - for example once per month, unless there is sth to answer. Maybe someone likes the game?

jonathanacohen
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Re: Creating a Topic for your Game

#32 Post by jonathanacohen » Tue Jul 31, 2018 10:27 am

I've done a lot of work on outlining, character, development, etc. for my VN.

However, I noticed that a lot of threads in the Works in Progress forum have logos and images, and I haven't commissioned any yet.

Does it make more sense to post in Ideas, or WIP? Or should I try to commission some artwork first, then post in WIP? (Interestingly, some artists want to see a WIP thread first, which is kind of a vicious cycle...)

Zelan
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Re: Creating a Topic for your Game

#33 Post by Zelan » Tue Jul 31, 2018 6:40 pm

jonathanacohen wrote:
Tue Jul 31, 2018 10:27 am
I've done a lot of work on outlining, character, development, etc. for my VN.

However, I noticed that a lot of threads in the Works in Progress forum have logos and images, and I haven't commissioned any yet.

Does it make more sense to post in Ideas, or WIP? Or should I try to commission some artwork first, then post in WIP? (Interestingly, some artists want to see a WIP thread first, which is kind of a vicious cycle...)
It is typical for at least a few art assets to be present in the WIP thread, however it is not a requirement. If you believe that your project belongs in the WIP section but are worried about the reception that your project thread will get without any art, I would recommend using placeholder art (i.e. CC sprites, maybe a quick logo that you throw together in an art program) to stand in. Spend time making sure that the information provided on characters and plot and such is interesting, but not an infodump.

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