Break Chance Memento [RELEASED]

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Auro-Cyanide
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Re: Break Chance Memento [BxB] (New demo 7/21/13)

#271 Post by Auro-Cyanide »

Alopex wrote:20 days definitely makes a lot more sense than 90. And you even have the date up in the corner, too! Clearly my observation skills and the lack thereof applies to more than pencils. /)_.
We are also going to try adding a weekly calendar thingy that pops up when time progresses, so hopefully it will be more obvious when a time skip happens *v*

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Re: Break Chance Memento [BxB] [Sci-Fi Murder Mystery]

#272 Post by Pyun~ »

Camille wrote:
Pyun~ wrote:I have a question, is this a BxPlayer? So like, the other boys go for you? :o or is it just a normal BxB where you find the boy? xD
I do not understand the question. As the player, you still have to play as a character, so essentially all BxG or BxB games would be BxPlayer...
So like.. the boy pursues you. Not you pursuing the boys. O.o Basically like.. He approaches you instead of him. <.>"

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Re: Break Chance Memento [BxB] [Sci-Fi Murder Mystery]

#273 Post by Camille »

Pyun~ wrote:So like.. the boy pursues you. Not you pursuing the boys. O.o Basically like.. He approaches you instead of him. <.>"
It depends on the character's personality. Yukinari might approach you because he's more outgoing and curious, but you might have to approach Chiaki since he's harder to get. I still don't really understand the BxPlayer distinction, though. ^^;

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Re: Break Chance Memento [BxB] (New demo 7/21/13)

#274 Post by MaiMai »

I think what's important to clarify here is that this a game that has a story beyond pursuing relationships? So yeah not sure what the BxPlayer distraction is all about either.
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Re: Break Chance Memento [BxB] (New demo 7/21/13)

#275 Post by Auro-Cyanide »

This is the hardest CG I have ever done. It took months to finish and I don’t even know how many sketches. Yup.
But! It’s done! The bloody thing is done!!!!!!!!!!!

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Re: Break Chance Memento [BxB] (New demo 7/21/13)

#276 Post by Ophelia »

Wow, that looks really great! Definitely a big improvement compared to the old version regarding the emotions it conveys. I love it.

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Re: Break Chance Memento [BxB] (New demo 7/21/13)

#277 Post by try10 »

This game looks great. I love the characters and the plot. I am a BxB game fan and I have been waiting for something professional looking to come out in english. The demo was great!

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Re: Break Chance Memento [BxB] (New demo 7/21/13)

#278 Post by Camille »

Gosh we have not updated this thread in ages! :C Lots of things have happened... But I'm finally finishing up the script now (I'm about 25% through writing chapter five, which is the final chapter) and once the script is done I'll work on coding while Auro finishes the CGs and everything. So hopefully BCM is done before too long, but it's definitely not coming out in 2014. We won't specify an exact release date until we have a very good idea on when everything will be done, since we have been wrong...many times before. XD; Thanks for all the support over the years!

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Re: Break Chance Memento [BxB] (New demo 7/21/13)

#279 Post by Auro-Cyanide »

Just a small update to let everyone know that Lore has finished the entire draft of the game!!!!!

As such, I have also resumed work on the CGs today, getting through 1 and a half. Once I do something that is totally full of spoilers I will show off some art.

Yay! I'm excited!

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Re: Break Chance Memento [BxB]

#280 Post by Auro-Cyanide »

Some sneak peeks of some of the CGs I've been working on.

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About 12/? now... whatever that means.

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Re: Break Chance Memento [BxB]

#281 Post by Mad Harlequin »

That hand is going to haunt my nightmares . . .
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Re: Break Chance Memento [BxB]

#282 Post by Auro-Cyanide »

A new CG for BCM, compared to the hilariously bad old one.

Can’t have a high school visual novel without a basketball CG, it’s against the rules.

I also wrote a blog that includes the Spirit Parade Demo release, BCM CG updates, tips and hints for CGs and a little bit of thought on Mobile GUI!

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Re: Break Chance Memento [BxB]

#283 Post by MaiMai »

I'm really happy to see you guys continuing the project. I'm not an avid BxB person to say the least, but I played the demo to this game a while ago and I absolutely loved it; writing, characters, art (serious props to Auro's dedication to making improvements even it does take time).

I'll keep rooting for BCM's completion!
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Re: Break Chance Memento [BxB]

#284 Post by noeinan »

Oh! Has this started back up again? I was following it before. :) Also, Auro, your signature made me chuckle.
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Re: Break Chance Memento [BxB]

#285 Post by Mad Harlequin »

Very nice! I'm glad to see an update for this. :)
I'm an aspiring writer and voice talent with a passion for literature and an unhealthy attachment to video games. I am also a seasoned typo-sniper. Inquiries are encouraged. Friendly chats are welcome.
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