Break Chance Memento [RELEASED]

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Auro-Cyanide
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Re: Break Chance Memento [BxB]

#316 Post by Auro-Cyanide » Sat Sep 26, 2015 1:01 am

First CG I finish off is the ramen. PRIORITIES! This is pretty much what I have to do with the 20 CGs I’ve inked and coloured recently, add backgrounds and lighting/colour adjustments.

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Auro-Cyanide
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Re: Break Chance Memento [BxB]

#317 Post by Auro-Cyanide » Sat Sep 26, 2015 7:21 am

Getting there slowly!

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Edit:
More CGs!!! Eventually the colours start messing with my eyes, so time to go to bed! Hopefully I can finish the other 10 tomorrow~

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Re: Break Chance Memento [BxB]

#318 Post by noeinan » Sat Sep 26, 2015 5:23 pm

The lighting really makes them pop! Also, I'm studying your ramen since I've been trying to learn to draw food lately. (Apparently, there are multiple blogs dedicated to pictures of food in anime.)
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Re: Break Chance Memento [BxB]

#319 Post by Rinima » Sat Sep 26, 2015 5:59 pm

Oh my goodness I'm getting excited~! Your CG's are looking wonderful and I bet they look even better in-game~!
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Re: Break Chance Memento [BxB]

#320 Post by Lesleigh63 » Sat Sep 26, 2015 10:39 pm

Looking good.
Shuuki with short hair - nooooooooo!
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Re: Break Chance Memento [BxB]

#321 Post by Auro-Cyanide » Sun Sep 27, 2015 10:25 am

@daikiraikimi, Thank you! I'm definitely trying to use the lighting to make them more visually interesting. As for food I think it's important to have really good references. The ramen I did was actually based on a photo of ramen I ate XD It was delicious! Also lots of highlights for some reason.

@Rinima, Thank you! I'm looking forward to getting them all in there!

@Lesleigh, Hahahaha XD I'm getting two responses about Shuuki having short hair: Noooooooo! and Yesssssss!

CG update! I think I have 4 left and an edit to do?

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Re: Break Chance Memento [BxB]

#322 Post by Auro-Cyanide » Wed Sep 30, 2015 9:27 am

And with these the last CGs of this batch is done! Only 1 more batch to goooo!

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Re: Break Chance Memento [BxB]

#323 Post by Auro-Cyanide » Sat Oct 03, 2015 11:36 am

Yesterday I got all 22 CGs edited and uploaded, and today I sketched 4 of the final 10 CGs needed for the game! (Though I do have 2 or 3 in my 'if I have time pile' but not worrying about them right now).

Also, Lore redid our website, looks super cool now :D


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Re: Break Chance Memento [BxB]

#324 Post by noeinan » Sun Oct 04, 2015 5:21 am

Yaaaay! Also, the website looks really good!
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Re: Break Chance Memento [BxB]

#325 Post by lunafreya » Sun Oct 04, 2015 9:11 am

I was looking forward to this game ever since I found your WIP topic a few years back, I'm glad it's still being worked on! I really love the (glimpses of the) CGs you showed us. They look great, and I'm ever so curious about the context of the scenes. xP
Since I didn't find anything when browsing the first page/homepage of the game, I have a quick question: I know that some time ago there were supposed to be two sides of the story, as in you could play the game as Natsume and/or Shuuki. Is that info still up to date?

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Re: Break Chance Memento [BxB]

#326 Post by Lesleigh63 » Mon Oct 05, 2015 12:44 am

Looking good.
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Re: Break Chance Memento [BxB]

#327 Post by Auro-Cyanide » Mon Oct 05, 2015 6:00 am

@daikiraikimi & Lesleigh63, Thank you! :D

@lunafreya, It truly warms my heart to see people looking forward to this game after so many years! \(^o^)/ Having two sides of the story was indeed the plan when we were stupid starting out but at this point we won't be trying to tackle basically another BCM after completing this one. I would probably just set my computer on fire at that point. What we will probably hopefully be doing is having either DLC/mini-game/twine story/short story/something to that effect that will encompasses the primary point of Natsume's story that will be released after the game. So it won't be anywhere near the same length, but there is still something there that we want to tell to add to the story :) Hopefully no-one is too disappointed by this. After working on this thing for so long I think both Lore and I are looking forward to sinking our teeth into something new (preferably where I don't have to look at old art...)

Thank you so much for your comment! I really, really hope that you will get to enjoy the game soon!

Oh, also since I posted this on Twitter yesterday: Painting water is hard :O
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Auro-Cyanide
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Re: Break Chance Memento [BxB]

#328 Post by Auro-Cyanide » Thu Oct 08, 2015 8:29 am

3 sketches left to gooooooooo~

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Re: Break Chance Memento [BxB]

#329 Post by Cirrocumulus-Cloud » Thu Oct 08, 2015 8:38 am

Auro-Cyanide wrote:3 sketches left to gooooooooo~

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I love the way you draw eyes. It's simple, but very effective and makes the characters look a bit more cartoony, together with the noses. Love this art style and you are doing a wonderful job. =)

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Re: Break Chance Memento [BxB]

#330 Post by ofdawnandtwilight » Thu Oct 08, 2015 9:35 am

I'VE BEEN TRYING SO HARD NOT TO COMMENT ON EVERY SINGLE UPDATE AND NOT ANNOY YOU BUT I CAN'T BECAUSE URGGGGHH

I love the colours you use for your sketches, they look more appealing that way than just mere lines. The new art updates are soo pretty as usual, I can't tell you how much I love the lighting in them <3

Please keep up the good work!

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