The Elevator Pitch
In the wake of great tragedy, people always ask why.
Why did I fall sick?
Why couldn't she love me?
Why did they have to die?
I can tell you.
You were hurt so that you could have the power to hurt others in turn.
Step into the angry soul of Roy Puleiveivari, a vigilante reeling from his best friend's murder. In order to cope, he fixates on revenge, but will a pact with powers better left alone cost him everything he holds dear?
Too Long, Didn't Read
This a fantasy murder mystery.
And by that, I mean it's like Dexter by way of Weeds, re-skinned as a VN and wearing a JRPG as a hat.
Features:
- More than 7+ endings.
- No conventional game-overs.
- Character epilogues depending on who you choose to interact with. Put together, they tell a complete story.
But What Does It Look Like?
screenshot 1

screenshot 2

screenshot 3

screenshot 4

Current Progress:
As of 3-29-2012, we have...
The game contains 2,670 screens of dialogue.
These screens contain a total of 26,364 words,
for an average of 9.9 words per screen.
The game contains 17 menus.
The full script currently lives as a 97 page word document, and has officially moved from the rough draft phase to the editing phase.
So, What Do You Want Me To Do?
We're looking for feedback.
See a game element you like? Maybe there's something about the interface that bugs you? Did you catch a typo we could fix? Drop us a line.
We'd love it if people were excited for this project, so if there's anything we can do to make it better, let us know.
Feel Free to Share Your Thoughts
Please, comments and critiques are very warmly welcomed. Enjoy!
