For example here's a bit of code from Touhou Mecha, which pans across a CG, shakes the screen and makes a white flash once a second... at the same time!
Code: Select all
#Pan the CG scene cg onbashira with quick_flash: pos (-500, -20) pause 0.2 easein 3 pos (-50, -20) #A solid white background that fades in and out. I use an image larger than 800x600 so that the edges don't show when the screen shakes. show solid white shaker: alpha 0.3 pause 0.2 linear 0.8 alpha 0 alpha 0.3 pause 0.2 linear 0.8 alpha 0 alpha 0.3 pause 0.2 linear 0.8 alpha 0 #Shake the screen with Shake((0, 0, 0, 0), 3, dist=5)
Either way I think you do real nice frame-by-frame animation, I do appreciate little details like that. I'll let you make the call on time versus visual quality.