Icebound [BxG][Steampunk Fantasy/Mystery][Finished]
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- Fenrir34
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Re: Icebound [BxG][Steampunk Fantasy/Mystery] Kickstarter op
Also, this may be random, but I love the button boxes. Never seen anything like that before. They're pretty (Once again, sorry if this was random..
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Re: Icebound [BxG][Steampunk Fantasy/Mystery] Kickstarter op
To be honest, I haven't made much money in pre orders before the Kickstarter. It's a small amount compared to the budget of the game, and if I can't recoup even that, it's hard to financially justify adding the voice acting as well.AxemRed wrote:You've been taking pre-orders for a while now. How then can it be you still need $3000 to finish the game even without voice acting?
Thanks, I designed the entire UI myself.Fenrir34 wrote:Also, this may be random, but I love the button boxes. Never seen anything like that before. They're pretty (Once again, sorry if this was random..
- Fenrir34
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Re: Icebound [BxG][Steampunk Fantasy/Mystery] Kickstarter op
That's really amazing. I can tell it's going to be a really fun game. I'm very excitedSundownKid wrote:To be honest, I haven't made much money in pre orders before the Kickstarter. It's a small amount compared to the budget of the game, and if I can't recoup even that, it's hard to financially justify adding the voice acting as well.AxemRed wrote:You've been taking pre-orders for a while now. How then can it be you still need $3000 to finish the game even without voice acting?
Thanks, I designed the entire UI myself.Fenrir34 wrote:Also, this may be random, but I love the button boxes. Never seen anything like that before. They're pretty (Once again, sorry if this was random..
- Anna
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Re: Icebound [BxG][Steampunk Fantasy/Mystery] Kickstarter op
Even then, isn't the point of kickstarter to raise money so you can kickstart something, not pay for things already made? If it was only for voice-acting, I could understand, but getting money for what you made normally comes from releasing and actually selling the thing you made, not kickstarter.SundownKid wrote:To be honest, I haven't made much money in pre orders before the Kickstarter. It's a small amount compared to the budget of the game, and if I can't recoup even that, it's hard to financially justify adding the voice acting as well.AxemRed wrote:You've been taking pre-orders for a while now. How then can it be you still need $3000 to finish the game even without voice acting?
- tnm6
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Re: Icebound [BxG][Steampunk Fantasy/Mystery] Kickstarter op
Anna wrote:Even then, isn't the point of kickstarter to raise money so you can kickstart something, not pay for things already made? If it was only for voice-acting, I could understand, but getting money for what you made normally comes from releasing and actually selling the thing you made, not kickstarter.SundownKid wrote:To be honest, I haven't made much money in pre orders before the Kickstarter. It's a small amount compared to the budget of the game, and if I can't recoup even that, it's hard to financially justify adding the voice acting as well.AxemRed wrote:You've been taking pre-orders for a while now. How then can it be you still need $3000 to finish the game even without voice acting?
I understand your point, Anna, but at the same time, I think it's important to understand that a lot of indie developers (especially those here on lemmasoft) will often finance their games' production out of their own pocket. In some circumstances (and especially with a game as large and ambitious as Icebound) this can be a financial burden on the development team, so-at least in my opinion-I can understand the need to have some of the work reimbursed so that future progress can be continue without potentially-inhibiting financial roadblocks.
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- Anna
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Re: Icebound [BxG][Steampunk Fantasy/Mystery] Kickstarter op
That could be a point, weren't it for pre-orders opening months ago. Are you telling me pre-orders were opened while a significant part of the game still needed to be completed?
In this light, I still don't see the charm in abusing kickstarter's system and pretending to use the money for new assets (excluding voice-acting).
In this light, I still don't see the charm in abusing kickstarter's system and pretending to use the money for new assets (excluding voice-acting).
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Re: Icebound [BxG][Steampunk Fantasy/Mystery] Kickstarter op
Indeed, Icebound was paid for entirely out of my own pocket, so spending too much money would put a strain on me. Even if I didn't do a Kickstarter initially, I'm not Richard Garriott trying to do a Kickstarter when I still have millions of dollars in the bank.tnm6 wrote: I understand your point, Anna, but at the same time, I think it's important to understand that a lot of indie developers (especially those here on lemmasoft) will often finance their games' production out of their own pocket. In some circumstances (and especially with a game as large and ambitious as Icebound) this can be a financial burden on the development team, so-at least in my opinion-I can understand the need to have some of the work reimbursed so that future progress can be continue without potentially-inhibiting financial roadblocks.
I disagree that a Kickstarter is only valid if you are completely unable to start your game without one. It would put a strain on me financially if I kept adding things to Icebound, even if I could theoretically finish it on my own.Anna wrote:That could be a point, weren't it for pre-orders opening months ago. Are you telling me pre-orders were opened while a significant part of the game still needed to be completed?
In this light, I still don't see the charm in abusing kickstarter's system and pretending to use the money for new assets (excluding voice-acting).
...Which I plan to do. I only expect to make as much as the development costs from Kickstarter, not make a profit.Anna wrote: Even then, isn't the point of kickstarter to raise money so you can kickstart something, not pay for things already made? If it was only for voice-acting, I could understand, but getting money for what you made normally comes from releasing and actually selling the thing you made, not kickstarter.
Last edited by SundownKid on Sat Aug 24, 2013 2:53 am, edited 2 times in total.
- tnm6
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Re: Icebound [BxG][Steampunk Fantasy/Mystery] Kickstarter op
Anna wrote:That could be a point, weren't it for pre-orders opening months ago. Are you telling me pre-orders were opened while a significant part of the game still needed to be completed?
In this light, I still don't see the charm in abusing kickstarter's system and pretending to use the money for new assets (excluding voice-acting).
I'm actually not affiliated with the game and, thus, can't answer you question concerning the pre-orders (I was just offering my opinion about the kickstarter campaign).
However, I DO think it's unfair for you to accuse them of "pretending" to use the money for new assets. In fact, compared to many crowdfunding campaigns I've seen, the Icebound campaign actually has quite a bit of transparency concerning their plans for the allocation of funds. Explicitly, 29% of the funds would go towards VA, while 43% would go towards the other development assets of the game (again, I fail to see where they have "pretended" that all of the money would go towards the voice work).
I don't want to harp on this too much, but I can completely understand a developer wanted to accrue additional funds to allow them to:
1.) Get reimbursed for some of the work they have already completed so that aren't handcuffed financially for future asset development
2.) Augment and improve existing assets
3.) Obtain the means necessary to create new assets
In the end, it essentially comes down to how much you trust the development team; based on the kickstarter campaign, they earned my vote and my pledge, and-hopefully-someone affiliated with Icebound can step in and try to assuage your doubts.
Toby Maddox
Hikage Studios: Guest Writer
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- Anna
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Re: Icebound [BxG][Steampunk Fantasy/Mystery] Kickstarter op
Well, I'm back from my day out, so...
Furthermore, due to it being a Kickstarter and the recoup of development costs being presented together with the new feature of voice-acting, it's easy to mistake it as something which has to be funded instead of something already made and you looking to recoup those costs.
Anyway, this is just my opinion of things. I'm not going to argue more about this, since I think the above sums up my view well enough.
Which is completely normal: nearly everyone who makes VNs here has to pay for it themselves.SundownKid wrote: Indeed, Icebound was paid for entirely out of my own pocket, so spending too much money would put a strain on me. Even if I didn't do a Kickstarter initially, I'm not Richard Garriott trying to do a Kickstarter when I still have millions of dollars in the bank.
That's not what I meant. If you used Kickstarter to only ask for voice acting and other features that wouldn't be financially viable otherwise, I would have no problems with it. Yet you're also using Kickstarter to refund development costs already made, which shouldn't be the responsibility of your backers.I disagree that a Kickstarter is only valid if you are completely unable to start your game without one. It would put a strain on me financially if I kept adding things to Icebound, even if I could theoretically finish it on my own.
Furthermore, due to it being a Kickstarter and the recoup of development costs being presented together with the new feature of voice-acting, it's easy to mistake it as something which has to be funded instead of something already made and you looking to recoup those costs.
Which is exactly what you should do by selling your product. If everyone used Kickstarter like this, we would just be paying developers back for 'production costs they already made' and apparently could afford, instead of supporting those who would otherwise never be able to develop their ideas....Which I plan to do. I only expect to make as much as the development costs from Kickstarter, not make a profit.
Anyway, this is just my opinion of things. I'm not going to argue more about this, since I think the above sums up my view well enough.
- ktalkimist
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Re: Icebound [BxG][Steampunk Fantasy/Mystery] Kickstarter op
Do you do any promotion for the Kickstarter?
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Re: Icebound [BxG][Steampunk Fantasy/Mystery] Kickstarter op
We're working on it =)ktalkimist wrote:Do you do any promotion for the Kickstarter?
- ktalkimist
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Re: Icebound [BxG][Steampunk Fantasy/Mystery] Kickstarter op
You got $1k+ with no promotions? That's great!
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Re: Icebound [BxG][Steampunk Fantasy/Mystery] Kickstarter op
Well, we did have some promotions during the beginning of the kickstarter.
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Re: Icebound [BxG][Steampunk Fantasy/Mystery] Final Week!
Our Kickstarter has reached the final week! We've posted a new update about the game to backers on Kickstarter.
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Re: Icebound [BxG][Steampunk Fantasy/Mystery] Final Week!
Best of luck with your Kickstarter. I pre-ordered the game myself. I'm looking forward to the release C:.
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