Oh, hello! Haha, well, clearly I have no clue how the internal dynamics of VN teams work around here, hurr.Kirroha wrote:Soyasushi is mainly one person (aka me) with random help from other sources at points. I helped Azure with the plot for Doppelganger, yes. We commissioned the same person for the GUI in both games. Sorry about the save slots! That was how it was designed in the GUI. I apologize.enkasai wrote:Oh, yeah. I know some of the people at Soyasushi worked on Doppelganger and I assumed that was why there are similarities, though I didn't expect it would be the exact same person to make the GUI, lol. I just kinda feel like it's too similar. I get that the themes are sort of the same, but it would be better if there was a more glaring difference to set them apart. Even then, bloody red droplets on a dark grunge background is pretty common nowadaysazureXtwilight wrote:Ah, the similarities between doppelganger and this is because the person who made the GUIs for both games are the same. XD As if the characters... I think the both of us doesn't really watch durarara so I don't think it's intentionalespecially with the vampire craze, lolso, like... maybe the flowers? The flowers are pretty and quite distinct in terms of style/design, and they're in the textbox, too, so.Just make them broken and bloody or something, haha.
Clearly I'm sugar-high. I know how much of a pain in the neck making a Prefs screen is. Why am I posting useless comments here? ._.
I'm just a really big fan of Durarara!! and I was reading fanfiction during the time I was playing so maybe that's the reason why those references popped up in my head, haha. ^u^" //shot
Can you PM me about some inconsistencies in the game? I'd like to get those addressed as soon as possible. I think it'll be more constructive for the both of us if you can point them out for me instead of saying that it is loopy.
As for the inconsistencies, I'll have to replay the demo to be able to point them out since it's actually been quite a while since I last ran through it. I can work on it over the weekend, but I have some school stuff to deal with, so it might take a while. I'll try to get back ASAP, though.
Good luck and best wishes on the development for the meantime!